Basically do like the seasonal cubelets, so you do not obtain never duplicated loot also in Uber Cubelets, as theyre very hard to craft and are not worth as most of times you get duplicated items. thanks for reading
Remind me, what do Loot Points do again?While I want to agree with this suggestion as per the current state of the loot system, I will have to say that for now I think it is fine to allow duplicated loot in Cubelets. They're mystery lootboxes for a reason; Taking away the reason that makes unlocking new loot special would just take away the entire point of Cubelets. If you get a new item every time you open an Uber Cubelet, eventually you will simply have obtained all available Rare-Mythical loot items and just have an abundance of leftover Loot Points.
I feel like the loot system needs a wholely different revamp/changes/additions. Mostly more ways to earn Cubelets and Loot Points for crafting Cubelets and/or other things. That, and simply more unique loot items to unlock.
You gain Loot Points from getting duplicate items in Cubelets and with those points you can craft more Cubelets (500 per regular Cubelet).Remind me, what do Loot Points do again?
Ah okay, I mean. I'm not a Java person but saw how these Cubelets worked. I think it could be cool if you could save up your loot points to unlock kits rather than using points, or saving them up to get a specific cosmetic. It would cost more than making a normal Cubelet, that would make it fair, although they are meant to be a surprise.You gain Loot Points from getting duplicate items in Cubelets and with those points you can craft more Cubelets (500 per regular Cubelet).
No, now literally you can open 100 uber cubelets and obtain all duplicated, its defenitely not worth and thats why people prefer to use super cubelets insteadWhile I want to agree with this suggestion as per the current state of the loot system, I will have to say that for now I think it is fine to allow duplicated loot in Cubelets. They're mystery lootboxes for a reason; Taking away the reason that makes unlocking new loot special would just take away the entire point of Cubelets. If you get a new item every time you open an Uber Cubelet, eventually you will simply have obtained all available Rare-Mythical loot items and just have an abundance of leftover Loot Points.
I feel like the loot system needs a wholely different revamp/changes/additions. Mostly more ways to earn Cubelets and Loot Points for crafting Cubelets and/or other things. That, and simply more unique loot items to unlock.
Seems all good to me haha! Also amazing that you did all that, wow :o@caraMel you're designated checker