Minecraft PC IP: play.cubecraft.net

Is it needed?

  • Yes

    Votes: 3 33.3%
  • No

    Votes: 6 66.7%

  • Total voters
    9

Danone inc.

Member
Jun 21, 2017
69
44
18
24
The Netherlands
Hello, today I suggest new scoreboard to EggWars.
It will look like:

EggWars

5 5 5 5

Game length: 00:45:32
Kills: 4
Assists: 6
Eggs broken: 1
Final kills: 5

play.cubecraft.net

Or you can choose less informative scoreboard in settings:

EggWars
Red 5
Green 5
Yellow 5
Blue 5

Kills: 4
Eggs broken: 1

play.cubecraft.net


1st style (eggs broken)


EggWars
▒ ▒ ▒ ▒
5 3 1 4

Game length: 00:45:32
Kills: 4
Assists: 6
Eggs broken: 1
Final kills: 5

play.cubecraft.net


2nd style (eggs broken)

EggWars
❌Red 5
❌Green 3
❌Yellow 1
❌Blue 4

Kills: 4
Eggs broken: 1

play.cubecraft.net


I think ull enjoy
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
All of these changes seem like they'd just clutter up the scoreboard. Eggs broken, assists and regular kills aren't even that important. I'm up for adding the final kill count in TAB (like the skywars kill counter) though. Time played is pretty useless, and I don't see where that would fit on the scoreboard without giving it that cluttered appearance.
 

AFreakingCookie (Hank)

Dedicated Member
Apr 3, 2016
2,582
1,342
248
20
Hello, today I suggest new scoreboard to EggWars.
It will look like:

EggWars

5 5 5 5

Game length: 00:45:32
Kills: 4
Assists: 6
Eggs broken: 1
Final kills: 5

play.cubecraft.net

Or you can choose less informative scoreboard in settings:

EggWars
Red 5
Green 5
Yellow 5
Blue 5

Kills: 4
Eggs broken: 1

play.cubecraft.net


1st style (eggs broken)


EggWars
▒ ▒ ▒ ▒
5 3 1 4

Game length: 00:45:32
Kills: 4
Assists: 6
Eggs broken: 1
Final kills: 5

play.cubecraft.net


2nd style (eggs broken)

EggWars
❌Red 5
❌Green 3
❌Yellow 1
❌Blue 4

Kills: 4
Eggs broken: 1

play.cubecraft.net


I think ull enjoy
I like the idea. Kind of like bedwars right?
All of these changes seem like they'd just clutter up the scoreboard. Eggs broken, assists and regular kills aren't even that important. I'm up for adding the final kill count in TAB (like the skywars kill counter) though. Time played is pretty useless, and I don't see where that would fit on the scoreboard without giving it that cluttered appearance.
It should just be adding one number right?
 

AFreakingCookie (Hank)

Dedicated Member
Apr 3, 2016
2,582
1,342
248
20
One number where? What are you referring to by "it"?
I'm against adding anything to the scoreboard as it's full enough as it is & it'll look downright awful.
When I say “it” I mean the leaderboard.
And the scoreboard isnt cluttered YET. It would just be adding a single number after the eggbreaks.

Lets say:
Red team has am egg, so does green.
Green breaks reds egg, and instead of the “X” for showing the broken egg, it would be replaced by a number which shows how many players are in that team.

It really wouldn’t be taking up much space unless you have the smallest and most pixelated screen in the world which we don’t have to worry about.
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
When I say “it” I mean the leaderboard.
And the scoreboard isnt cluttered YET. It would just be adding a single number after the eggbreaks.

Lets say:
Red team has am egg, so does green.
Green breaks reds egg, and instead of the “X” for showing the broken egg, it would be replaced by a number which shows how many players are in that team.
There's literally already a number indicating how many people are left in that team to the right of it. If that number didn't correspond to the amount of players in that team, they'd have to number it anyways just like they have -3, -2, -1, etc. in use for the standard info on top of it.
This change wouldn't provide anything other than the number meaning something incredibly vague.
 

AFreakingCookie (Hank)

Dedicated Member
Apr 3, 2016
2,582
1,342
248
20
There's literally already a number indicating how many people are left in that team to the right of it. If that number didn't correspond to the amount of players in that team, they'd have to number it anyways just like they have -3, -2, -1, etc. in use for the standard info on top of it.
This change wouldn't provide anything other than the number meaning something incredibly vague.
I always thought those numbers meant the positioning of the texts though. Is it on the very right?
Im not trying to start an argument.
 
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