New Ender Tower

Discussion in 'Suggestions' started by Darkdanois, Jun 25, 2016.

  1. Darkdanois

    Darkdanois Member

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    I have an idea for another tower in Tower Defence. It would be the Ender Tower. Its abilities would be to
    -First teleport the mobs backwards, to "slow" them.
    -Then send Endermen to Attack them.
    2016-06-25_16.01.08.png
    Being a 5x5 tower i decided it would have three levels.
    Level 1 (Left)= would make mobs go 5 blocks backwards + spawn 1 Enderman to fight
    Level 2 (Middle)= would make mobs go 10 blocks backwards + spawn 2 Endermen to fight
    Level 3 (Right)=would make mobs go 15 blocks backwards + spawn 3 Endermen to fight
    P.S.
    Since it is not my server, the staff will be free to edit the tower in any way they want, at the only condition that they keep the tower's main abilities.
     
  2. Megaaa

    Megaaa Member

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    xMegaCoolx
    Obsidian
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    The tower contest is already done. So you can't participate.

    About the tower: 2 words; More detailing. For me are these towers just some rectangles. If you look to the towers on TD, you can easly see the difference. :)
     
  3. Darkdanois

    Darkdanois Member

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    Thanks for the suggestion xMega. But as you said, the tower contest is done, so, well...;)
     
  4. Megaaa

    Megaaa Member

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    xMegaCoolx
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    With that I meant they are over. :p
     
  5. Qin Shihuangdi

    Qin Shihuangdi Member

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    I'm pretty sure you can still submit towers. For instance, if there was a really good kit idea for eggwars just because there is no contest doesn't mean it CAN'T be accepted.
    Spawning enderman to fight = Necromancer Tower + Ice Tower + Everything Behind It
    In other words, in its current state this tower is very overpowered.
    It should have an increased chance of hitting, 10% for level 1, 20 2, 30 3.
    Also, giv cooldown times and recommended prices.
     
  6. CattyCat

    CattyCat Member

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    Catty__Cat
    Too overpowered (teleportation, and troops?). And just weird; too abilities for a single tower is too much.

    Also, if the teleportation effect stacks, there's no way to kill the castle.