(eggwars, but may apply to other modes)
-All kill notices need to follow same pattern, whether that's killer first or victim first. The variation on style of death notices is too much to read at a glance. Some flavor is fine, but it needs to be consistently X killed by Y or Y kills x every time.
-said this before, but global chat messages need team color of player for quick ID of which team is talking (your own? Another? Which?)
-All kill notices need to follow same pattern, whether that's killer first or victim first. The variation on style of death notices is too much to read at a glance. Some flavor is fine, but it needs to be consistently X killed by Y or Y kills x every time.
-said this before, but global chat messages need team color of player for quick ID of which team is talking (your own? Another? Which?)