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Loot time!!!!

SGTkuzey

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Oct 20, 2013
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Here is the idea, there are going to be anvils hidden around the hide&seek map, you will get an upgrade for the every player you kill. For example, a diamond sword will fall for the 3rd player you kill, exp bottles and sharpness 1 for the fourth player, exp bottles and fire aspect 1 for the fith player, etc. (Rewards: Enchanting bottles&books, diamond sword, ender pearls, speed potions.)
 

Oceanical

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Feb 24, 2014
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on an adventure
It's a good idea but how much use would it be? Technically a diamond sword does enough damage so having a sharpness wouldn't make too much of a difference. It would probably just take one hit less to kill the hider. Two hits to the hider with a diamond sword kills them already so I wouldn't really see the use in all that fancy stuff. I can see fire aspect getting messy with blocks.. & exp bottles? What for? But I do agree it could potentially make the game more interesting. I vote maybe.
 

SGTkuzey

Member
Oct 20, 2013
2,697
1,828
283
Mordor
It's a good idea but how much use would it be? Technically a diamond sword does enough damage so having a sharpness wouldn't make too much of a difference. It would probably just take one hit less to kill the hider. Two hits to the hider with a diamond sword kills them already so I wouldn't really see the use in all that fancy stuff. I can see fire aspect getting messy with blocks.. & exp bottles? What for? But I do agree it could potentially make the game more interesting. I vote maybe.
To be able to add the enchantment books to the tool, and 1 hit less can be a life saver. Fire aspect is to be able to follow the block around.
 
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