Loot time!!!!

Discussion in 'Suggestions' started by SGTkuzey, Mar 25, 2014.

  1. SGTkuzey

    SGTkuzey Member

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    Here is the idea, there are going to be anvils hidden around the hide&seek map, you will get an upgrade for the every player you kill. For example, a diamond sword will fall for the 3rd player you kill, exp bottles and sharpness 1 for the fourth player, exp bottles and fire aspect 1 for the fith player, etc. (Rewards: Enchanting bottles&books, diamond sword, ender pearls, speed potions.)
     
  2. SGTkuzey

    SGTkuzey Member

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    And strength&instant damage potions.
     
  3. Oceanical

    Oceanical Member

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    It's a good idea but how much use would it be? Technically a diamond sword does enough damage so having a sharpness wouldn't make too much of a difference. It would probably just take one hit less to kill the hider. Two hits to the hider with a diamond sword kills them already so I wouldn't really see the use in all that fancy stuff. I can see fire aspect getting messy with blocks.. & exp bottles? What for? But I do agree it could potentially make the game more interesting. I vote maybe.
     
  4. SGTkuzey

    SGTkuzey Member

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    To be able to add the enchantment books to the tool, and 1 hit less can be a life saver. Fire aspect is to be able to follow the block around.
     
  5. gedas001

    gedas001 Member

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    Good idea. It would maybe make the hiders to search harder. Like after third kill, more points.