Here are my suggestions for Infected, I'll make it quick and snappy:
New Modes: I agree with the other players in that new modes would be a cool future idea for Infected. Who knows how these would go? Maybe it could have Overpowered and Hardcore, like Eggwars. Maybe it could have it's own gamemodes. My idea would be a new mode where players have to try and protect the king from the Infected players.
Tree Camping: Yes, everyone hates it. I don't think tree camping should be prevented, it should just be made harder. The main issue is that players have many blocks, and can collect more. Most infected groups barely have any blocks, and they cannot pick up blocks they mine. I think infected should be able to pick up blocks aswell, to ease the problem.
Kits: Yes, Infected already has "kits". I'm talking about human kits. I feel like humans should have kits aswell, things like (Armorer - Starts with chain chestplate and legs) or (Miner - Starts with iron pickaxe and 8 wood).
Infected Timer: One thing that doesn't feel right to me is infected spawning instantly. Many players get killed in the first 20 seconds of the game because they were the unlucky first target of the infected. I feel like infected should spawn 15 or 20 seconds late, so the humans can at least get food and wood.
Leave your thoughts if you like.
New Modes: I agree with the other players in that new modes would be a cool future idea for Infected. Who knows how these would go? Maybe it could have Overpowered and Hardcore, like Eggwars. Maybe it could have it's own gamemodes. My idea would be a new mode where players have to try and protect the king from the Infected players.
Tree Camping: Yes, everyone hates it. I don't think tree camping should be prevented, it should just be made harder. The main issue is that players have many blocks, and can collect more. Most infected groups barely have any blocks, and they cannot pick up blocks they mine. I think infected should be able to pick up blocks aswell, to ease the problem.
Kits: Yes, Infected already has "kits". I'm talking about human kits. I feel like humans should have kits aswell, things like (Armorer - Starts with chain chestplate and legs) or (Miner - Starts with iron pickaxe and 8 wood).
Infected Timer: One thing that doesn't feel right to me is infected spawning instantly. Many players get killed in the first 20 seconds of the game because they were the unlucky first target of the infected. I feel like infected should spawn 15 or 20 seconds late, so the humans can at least get food and wood.
Leave your thoughts if you like.