Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
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Vqzi

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For real, developing an anti-cheat of a pretty famous server is a cat-mouse game. Loony blocks a bypass, client devs make a new bypass. Loont blocks a bypass, client devs make a new bypass. Over and over.
There is a new client, which LoonyRules can't patch. He already tried it, but he can't.
 

Alexp192

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Hello staff, hackers are really annoying, and they are ruining our game, mostly they are not getting ban by Sentinel, what is the solution ?
The problem is that the customers of hacks are increasingly updated more and more, sentinel does everything he can. If you can record them and report them, you will help reduce the number of hackers ^_^
 

Quetzi

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Locking the thread as the suggestion is not actually a suggestion just a request for suggestions. Cheat detection is a cat and mouse game and isn't something that has a magic bullet fix. As new clients are released with new bypasses it often takes a bit of time before we can bring updated detections online to deal with them, as is the case now. The best course of action is to record and report cheaters on the reports site: https://reports.cubecraft.net or alternatively, if you are a Plus subscriber you can use /report in-game.
 
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