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SanCookie

Gameplay Engineer
Mar 18, 2017
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the selfie area
bit.ly
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Hello there

I've noticed some hype around point multiplier threads in the suggestion sub-forum so decided to make one myself.

What about a point multiplier for the featured games? You'd be able to activate it just like you can with the other gamemodes.
When you activate your hour long multiplier, but the featured game is only featured for less than an hour, it will get converted to the new game with the remaining time left. (ex. You activate a multiplier when the game has 36 minutes left to be featured. When the new game arrives, the multiplier would still be active for 24 minutes.)

The multiplier would just be called "Featured game point multiplier".

Oπnions?
 

Basketman

Forum Expert
Jan 28, 2015
813
2,688
388
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Belgium
Hello there

I've noticed some hype around point multiplier threads in the suggestion sub-forum so decided to make one myself.

What about a point multiplier for the featured games? You'd be able to activate it just like you can with the other gamemodes.
When you activate your hour long multiplier, but the featured game is only featured for less than an hour, it will get converted to the new game with the remaining time left. (ex. You activate a multiplier when the game has 36 minutes left to be featured. When the new game arrives, the multiplier would still be active for 24 minutes.)

The multiplier would just be called "Featured game point multiplier".

Oπnions?

I like the idea!
 
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PerryJ

Forum Expert
Aug 28, 2016
416
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Doofenshmirtzz Evil Inc.
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Personally:
I´m against any point/exp multiplier since it already broke the economy and the level system. They better can increase the exp/points you will get when you win a featured game in the first place. Most games last 3:00 min or even longer (Layer Spleef) and you will only get 50-55 xp a win.

As a company boss:
Gud idea!
 

SanCookie

Gameplay Engineer
Mar 18, 2017
2,306
12,763
498
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the selfie area
bit.ly
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Personally:
I´m against any point/exp multiplier since it already broke the economy and the level system. They better can increase the exp/points you will get when you win a featured game in the first place. Most games last 3:00 min or even longer (Layer Spleef) and you will only get 50-55 xp a win.

As a company boss:
Gud idea!
I understand, the multiplier thing itself should get nerfed a lot, but the damage from it is already so large :/
It should definitely be less points/xp
 
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God.

Well-Known Member
Apr 29, 2017
584
611
123
Hell
Why don't just make that when you use a multiplier in a featured game it doesn't lose it's time when the game change and thr multiplier is still active instead of just adding another multi.... Ah of course!With another type of multiplier that has an extra thingy people will obviously buy it and naybe they could that money to brought back some games permantly :D
 
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FlameBoyys

Well-Known Member
May 10, 2016
10
4
79
Netherlands
Hello there

I've noticed some hype around point multiplier threads in the suggestion sub-forum so decided to make one myself.

What about a point multiplier for the featured games? You'd be able to activate it just like you can with the other gamemodes.
When you activate your hour long multiplier, but the featured game is only featured for less than an hour, it will get converted to the new game with the remaining time left. (ex. You activate a multiplier when the game has 36 minutes left to be featured. When the new game arrives, the multiplier would still be active for 24 minutes.)

The multiplier would just be called "Featured game point multiplier".

Oπnions?[/QUOTE
Hello there

I've noticed some hype around point multiplier threads in the suggestion sub-forum so decided to make one myself.

What about a point multiplier for the featured games? You'd be able to activate it just like you can with the other gamemodes.
When you activate your hour long multiplier, but the featured game is only featured for less than an hour, it will get converted to the new game with the remaining time left. (ex. You activate a multiplier when the game has 36 minutes left to be featured. When the new game arrives, the multiplier would still be active for 24 minutes.)

The multiplier would just be called "Featured game point multiplier".

Oπnions?
that is a good idea man. i like it and it would be amazing if the moderators of the server will add it.
 
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LordSidi0us

Forum Expert
Mar 1, 2019
2,447
2,098
254
Coruscant
Hello there

I've noticed some hype around point multiplier threads in the suggestion sub-forum so decided to make one myself.

What about a point multiplier for the featured games? You'd be able to activate it just like you can with the other gamemodes.
When you activate your hour long multiplier, but the featured game is only featured for less than an hour, it will get converted to the new game with the remaining time left. (ex. You activate a multiplier when the game has 36 minutes left to be featured. When the new game arrives, the multiplier would still be active for 24 minutes.)

The multiplier would just be called "Featured game point multiplier".

Oπnions?
I think that won’t be a bad idea,but no one is buying (or using them by obsidian rank) multiplayers for the points,everything is for the xp from the thanks.Points are actually very underrated because with them you can buy abilities which can help you in many situations but people don’t think about this.-.
 
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SanCookie

Gameplay Engineer
Mar 18, 2017
2,306
12,763
498
24
the selfie area
bit.ly
Pronouns
He/Him
I think that won’t be a bad idea,but no one is buying (or using them by obsidian rank) multiplayers for the points,everything is for the xp from the thanks.Points are actually very underrated because with them you can buy abilities which can help you in many situations but people don’t think about this.-.
I see how you think, but still, it takes up a lot of points to unlock all of the things you can buy. So it might be a cool little extra feature for the featured games.
 

stippedbarbie69

Novice Member
Jan 4, 2019
111
48
34
22
Netherlands
Hello there

I've noticed some hype around point multiplier threads in the suggestion sub-forum so decided to make one myself.

What about a point multiplier for the featured games? You'd be able to activate it just like you can with the other gamemodes.
When you activate your hour long multiplier, but the featured game is only featured for less than an hour, it will get converted to the new game with the remaining time left. (ex. You activate a multiplier when the game has 36 minutes left to be featured. When the new game arrives, the multiplier would still be active for 24 minutes.)

The multiplier would just be called "Featured game point multiplier".

Oπnions?
Good Idea man.
 
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