I was playing egg wars on bedrock and two speed fly hackers broke every egg in under a minute and used some sort of damage aura to kill every single other player. (Unfortunately they were too quick for anyone in my party to record for evidence). But I feel like this problem would be easier to overcome if there was for example a 1 minute 30 second cool down on when the egg can be broken. I understand that rushing to break eggs is a strategy. However there needs to be some protections against this and also to give people some chance to prepare. This has happened to at least me a few games on bedrock mainly now. I don’t wish to have the cool down too long as it would discourage a lot of strategies. Just a suggestion but I know it’s not the best. My idea does need a lot more thought but I’m a little annoyed about these speed/fly hackers. Any advice on this idea or just if it’s awful all together, let me know.