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tCombo

Novice Member
Oct 30, 2024
82
147
34
England
Pronouns
He/Him
Hey CC

I have been speaking with other players who play disasters (including several of the top leaderboard players) and we have come up with a few suggestions:

1. Add a "players killed" total to the Disasters stats as @Magnomon has already suggested - If there are "blocks broken" and "blocks placed" stats, which aren't even needed given that you cannot break blocks in the game. However, many of the modifiers encourage killing other players (ie brawl or TNT trouble), so a kills stat should be added.

2. Remove the "blocks placed" and "blocks broken" stats in disasters - As mentioned above, you are not meant to be able to place or break blocks, so these stats aren't necessary.

3. Give the "rising water" modifier a use - This is basically a free win, as the water does not damage you in any way. Instead the water could deal poison damage (similar to toxic waste), or be rebranded to a "tsunami" which comes in waves across the map, destroying blocks, dealing some damage, and pulling players downwards. This would give the modifier a better use, and allow for a much more chaotic game.
 

yurisatori0312

Novice Member
Jun 1, 2025
60
125
34
Japan, Chiba prefecture
Pronouns
He/They
Hey CC

I have been speaking with other players who play disasters (including several of the top leaderboard players) and we have come up with a few suggestions:

1. Add a "players killed" total to the Disasters stats as @Magnomon has already suggested - If there are "blocks broken" and "blocks placed" stats, which aren't even needed given that you cannot break blocks in the game. However, many of the modifiers encourage killing other players (ie brawl or TNT trouble), so a kills stat should be added.

2. Remove the "blocks placed" and "blocks broken" stats in disasters - As mentioned above, you are not meant to be able to place or break blocks, so these stats aren't necessary.

3. Give the "rising water" modifier a use - This is basically a free win, as the water does not damage you in any way. Instead the water could deal poison damage (similar to toxic waste), or be rebranded to a "tsunami" which comes in waves across the map, destroying blocks, dealing some damage, and pulling players downwards. This would give the modifier a better use, and allow for a much more chaotic game.
Great idea!
I agree :)
 
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JokeKaedee wrote on Aop8a's profile.
Ty for the follow :3
LorilambtheWcubecraftian wrote on Hqteful's profile.
Thx for all ur work as a helper mod and senior mod! Enjoy your ccg retirement!
The picture below this text is from my finding u in the lobby in September 2024
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spindex goat
chernoo wrote on Hqteful's profile.
thanks for everything and have a great rest of your day
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