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Caliditas

Well-Known Member
Jul 11, 2016
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Since there are so many players leaving the game, the dev team made the game so those players have a smaller chance at becoming impostor.

This way those players can just keep on leaving until they are finally impostor, since they will get it eventually.

A solution to this is to make it so you always have a 0% chance the first game after you leave and 20% if you played properly the game before. This way you will never play as impostor if you constantly leave but will have the same chance as everyone else if you do play properly.
 

Maaarijn

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Mar 12, 2017
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I've seen a big improvement already after they implemented the current system. Even though quite a lot of players are still leaving (mainly after the first emergency meeting so they won't lose odds). Almost nobody leaves the games immediately anymore. Your idea could work even better, but I don't see the need for it as not much players leave anymore already before the first meeting. Making the odds go down if you leave further on in the game seems a bit unfair, as you have to play the game for sometime to be able to leave, which still makes it hard to get imposter often by leaving games.

So I don't agree as it won't make much difference.
 
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returning to active mode after summer relaxation🙂
If I got a Tank upgrade, I fall to void :(

Of course, if flag/pit is under attack, you'll defend the flag or pit first before falling.
yurisatori0312 wrote on jigarwarrior572's profile.
Y u left party
Its queue glitches bro
I haven’t really been active with the Cubecraft community lately
I play cubecraft but I don’t really go to the forums, I sometimes do
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