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Maaarijn

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Mar 12, 2017
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Dear Cubecraft,

Sometimes when I'm in a game that takes a long time, like layer spleef, and my friends ask for a party invite. Then they don't join in my game if they accept. This is pretty annoying, because then I don't want to leave because then I won't get my 500 extra exp. for finishing first.

So maybe you could add the /party warp command to warp all of your party members to your current lobby or game! It would be really nice!

I also really like all the new updates! Keep up the good work! You are doing great!


Kind regards,
DMR_Marijn
 

TheBrownster

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Jun 10, 2016
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What I usually do is tell anyone in my party what my game ID is (if you do /whereami it will say game_somenumbers). When they look in the layer spleef game selector, each map has its game ID under it. That way they can tell which game is yours and join.
I am against being able to pull members into your game. This would encourage ghosting and could lag a game if someone pulls a full party into a small lobby.
:)
 

Ducky

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Your idea is pretty neat, but what if the game's already started? Then your friend, who just joined the party, can't join anymore right? Or will your friend you as a spectator then? Also, this could cause ghosting and lag, forgot to mention that. So I am against this idea.
 
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Maaarijn

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Your idea is pretty neat, but what if the game's already started? Then your friend, who just joined the party, can't join anymore right? Or will your friend you as a spectator then? Also, this could cause ghosting and lag, forgot to mention that. So I am against this idea.
Just like in Hypixel, when the game has started already a message will pop-up and say: "Can't use p warp when a game has already started". But in Layer Spleef, you've got 10 games in 1, and when you have like 4 to go, your party wont warp to you.
 

BlueQuakeAdmin_

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If the game has already started, they would become spectators making them able to help their friends, in other words, ghosting. Therefore, I don't really like this idea.

If the game hasn't started yet, the player inside the game can simply leave and join a new one with the party memeber.

For the lobby warp, it automatically does it for you when you join the party
 

Gaaabb

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May 2, 2017
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Dear Cubecraft,

Sometimes when I'm in a game that takes a long time, like layer spleef, and my friends ask for a party invite. Then they don't join in my game if they accept. This is pretty annoying, because then I don't want to leave because then I won't get my 500 extra exp. for finishing first.

So maybe you could add the /party warp command to warp all of your party members to your current lobby or game! It would be really nice!

I also really like all the new updates! Keep up the good work! You are doing great!


Kind regards,
DMR_Marijn
Hey,
If you are in a non lobby you can kick your'e whole party and invite them again then they will join, i not agree this, because there is a simple way to solve this problem.
Stay happy! :-)
-Gaaabb
 

_The13thDoctor_

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Your idea is pretty neat, but what if the game's already started? Then your friend, who just joined the party, can't join anymore right? Or will your friend you as a spectator then? Also, this could cause ghosting and lag, forgot to mention that. So I am against this idea.

Ghosting would be a thing and its not even possible unless someone even left. (Each game is a server that only holds up to X ammount of players.
There would be no lag since its non-existent

Dear Cubecraft,

Sometimes when I'm in a game that takes a long time, like layer spleef, and my friends ask for a party invite. Then they don't join in my game if they accept. This is pretty annoying, because then I don't want to leave because then I won't get my 500 extra exp. for finishing first.

So maybe you could add the /party warp command to warp all of your party members to your current lobby or game! It would be really nice!

I also really like all the new updates! Keep up the good work! You are doing great!


Kind regards,
DMR_Marijn

As qouteing on what @iCheeetah -1
 
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