Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
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IDKhan

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Jul 14, 2021
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hello cubecrafters!
i could be wrong, but to my knowledge there isnt any rewards for your normal xp
it would be pretty cool to add like a prefix as a reward like every 10 levels or smth idk

cause atm there isnt really much point in xp other than to flex haha
so yea, maybe give a free trail or prefix, maybe banner or a pfp background

cause i can see banners and pfp backgrounds being part of that, they are quite nice, but not exactly worth too much, being good for a free reward

and at higher levels, have cool prefixes, maybe like [Blood thirsty] or [GOD]

idk haha, but that kinda theme of you are really powerful at that high level if you get what i mean


hope some people agree! and sorry if this is actually a thing and im being dumb lol
 

josepadgui

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Mar 26, 2021
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hello cubecrafters!
i could be wrong, but to my knowledge there isnt any rewards for your normal xp
it would be pretty cool to add like a prefix as a reward like every 10 levels or smth idk

cause atm there isnt really much point in xp other than to flex haha
so yea, maybe give a free trail or prefix, maybe banner or a pfp background

cause i can see banners and pfp backgrounds being part of that, they are quite nice, but not exactly worth too much, being good for a free reward

and at higher levels, have cool prefixes, maybe like [Blood thirsty] or [GOD]

idk haha, but that kinda theme of you are really powerful at that high level if you get what i mean


hope some people agree! and sorry if this is actually a thing and im being dumb lol
Leveling up purpose is just to show off how much you play on CubeCraft, it doesn't really have any other purpose. However, adding some nice rewards when achieving some levels would probably encourage players to play for longer periods of time. The bad point for CubeCraft is that it would probably cause a decrease in the amount of cosmetics people buy to show off their stuff on the bedrock network. This wouldn't be a problem on Java as you can't directly buy cosmetics, they are randomly given through cubelets, however, there are certain cosmetics that are exclusive to certain ranks.
 
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