Sweeping edge is a Java feature, so I assume it'd be difficult to implement into bedrock without it having a ton of bugs or issues. I see where you're coming from though, it's a pain to kill mobs one by one rather than altogether.
This was in skyblock at launch. It would let you hit multiple mobs, but for less than normal damage and it would take durability for each mob. You would be dealing as little as 0.5 damage and your sword would break in 15 hits.
NEWS: CubeCraft is planning a livestream on YouTube and Twitch this Friday at 5 PM GMT!
They'll be playing games, sharing upcoming Creator Program details, answering some questions & more!
Hi fesa so you just recently rejected one of my bug reports that Stiff/Tim the manager has told me to post here for better tracking; It was the one about projectile aiming direction using the spot of the previous tick.
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