What you just said, "they can turn fights around with a single hit" The thing is you could be getting a combo and still lose because the other person was able to crit abuse better than you.
but crits are NOT kb, your comparing crits to things that are absolutely necessary whereas crits are NOT necessary, they are a bug that people can easily abuse(and do). Ive gotten like 5 hit combos yet the other player still wins because they can crit abuse its just an. On platforms like...
Yes definitely, crits are annoying as heck. You could be winning a fight and out of nowhere your opponent brings out a crit chain, like thank you for doing this.
run from the combo, place blocks, or if they are comboing so hard that you fly, then just hold the sneak/crouch button so you can fall faster and then they cant combo you that hard.
Thats true, i just saw wulfiee's post about this and i think his is more balanced than mine, I still think assists would be good though, also cubecraft could easily make arrows give combat since potions give combat tag im pretty sure.
wizards normally dont run out of regen, and if they do and then kjill someone they will gain a potion anyway so this wouldnt change it much, and also its annoying to get teamed on when you spawn or get farmed, because even if i change location i can still be targeted.
Maybe after you kill someone, when someone else attacked before you should get the kill but the other player gets some xp for an assist, and for the regen maybe after you kill someone you gain regen 1, or 2 for 20-30 seconds so if its a ranked player for example you dont get insta killed when...
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