In games there's a low chance that a random person is given a mod tag.(just a tag like [mod]) In game you are not allowed to say mod, or moderator,tag or m0d or m0der@tor, or t@g.(to try and prevent the person that has the tag knowing) This will make hackers less likely to hack since they won't know if it's a actual mod or not. The person that is given the mod tag won't know they have it.
Only problems I see to this is that
1. People might think they are actual mods and try to get help from them, in which case say in the beginning of the game that if you need help go to the forums/check lobbies, don't ask in a game.
2. If there's a command that shows mod names.
Reason for a low chance is that let's be honest here, a mod is not in every game.
To clarify it's just a tag, they don't get mod privilages.
Now what if they are an actual mod and people won't listen to them? Make the mods have a /warn or something command to let a specific person know that an actual mod is speaking. This does not happen in lobbies.
Only problems I see to this is that
1. People might think they are actual mods and try to get help from them, in which case say in the beginning of the game that if you need help go to the forums/check lobbies, don't ask in a game.
2. If there's a command that shows mod names.
Reason for a low chance is that let's be honest here, a mod is not in every game.
To clarify it's just a tag, they don't get mod privilages.
Now what if they are an actual mod and people won't listen to them? Make the mods have a /warn or something command to let a specific person know that an actual mod is speaking. This does not happen in lobbies.