Minecraft PC IP: play.cubecraft.net

What do you think is best?

  • #1

  • #2

  • #3

  • None of them


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Tears_Of_Asariel

Well-Known Member
Aug 19, 2016
42
0
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since the release of blockband, ive been getting the error message that there are no available servers to play a game... and im assuming its because blockband creates an individual server for each person... most game modes can hold atleast 10 players per game, so in essence, adding blockband as a solo thing reduced server availability by 90%+ for other games

(again, i dont know this as fact, but it would be quite a coincidence if it was something else)

i suggest a different approach to it to take the load off other games

#1 make it multiplayer.. this also increases the fun of the game when you add a competitive edge to it... i dont know much about coding or anything, but i would think that you can atleast make it a 4 player game.

with it now being multiplayer, you can have games go up on a board based on difficulty, and then once in the game, give everyone the option to vote for a specific song in that difficulty bracket (perhaps give donors an extra vote?)

as for the difficulty, you can keep the current star system to unlock new songs, but ramp up the cost a bit, and have it to unlock the next difficulty (so you cant go to intermediate songs untill you have played a few beginners)



#2 you can keep it solo, but still add lobbies, and have a sort of queuing system, and people wait their turn to play the song they want.. perhaps 5-15 people per queue

this will give another form of entertainment too, perhaps for people that enjoy the music, but cant really play so well, they can go there just to watch others and vibe out... plus it will make the person "on stage" feel more of a rush because they are performing in front of others

this will also give ranked players a bit more incentive to buy the themes, as they can show off their status by changing the theme of the stage when they play


#3 this one is the easiest.. but probably the worst idea (for the players at least) just strait up limit the amount of servers block band can take up at any one time
 

Zombiepower

Forum Veteran
Jul 1, 2016
2,396
9,184
498
23
Belgium
since the release of blockband, ive been getting the error message that there are no available servers to play a game... and im assuming its because blockband creates an individual server for each person... most game modes can hold atleast 10 players per game, so in essence, adding blockband as a solo thing reduced server availability by 90%+ for other games

(again, i dont know this as fact, but it would be quite a coincidence if it was something else)

i suggest a different approach to it to take the load off other games

#1 make it multiplayer.. this also increases the fun of the game when you add a competitive edge to it... i dont know much about coding or anything, but i would think that you can atleast make it a 4 player game.

with it now being multiplayer, you can have games go up on a board based on difficulty, and then once in the game, give everyone the option to vote for a specific song in that difficulty bracket (perhaps give donors an extra vote?)

as for the difficulty, you can keep the current star system to unlock new songs, but ramp up the cost a bit, and have it to unlock the next difficulty (so you cant go to intermediate songs untill you have played a few beginners)



#2 you can keep it solo, but still add lobbies, and have a sort of queuing system, and people wait their turn to play the song they want.. perhaps 5-15 people per queue

this will give another form of entertainment too, perhaps for people that enjoy the music, but cant really play so well, they can go there just to watch others and vibe out... plus it will make the person "on stage" feel more of a rush because they are performing in front of others

this will also give ranked players a bit more incentive to buy the themes, as they can show off their status by changing the theme of the stage when they play


#3 this one is the easiest.. but probably the worst idea (for the players at least) just strait up limit the amount of servers block band can take up at any one time
I don't know what the problem is but i like the first idea so everyone who wanna play the same song joins it and they try to do their best to win and then they get a cubelet or just extra points nice idea man
 

Buuuddy

Forum Expert
Mar 31, 2016
1,893
5,627
344
I don't think Blockband causes the current issues. What happened today happened multiple times before (when Blockband wasn't released).
I think you are just in the same lobby as many other players but you wont see them.
Maybe... don't know...
 
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DrHam

Forum Veteran
Sep 15, 2015
3,615
4,165
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Kepler-452b
since the release of blockband, ive been getting the error message that there are no available servers to play a game... and im assuming its because blockband creates an individual server for each person... most game modes can hold atleast 10 players per game, so in essence, adding blockband as a solo thing reduced server availability by 90%+ for other games

(again, i dont know this as fact, but it would be quite a coincidence if it was something else)

i suggest a different approach to it to take the load off other games

#1 make it multiplayer.. this also increases the fun of the game when you add a competitive edge to it... i dont know much about coding or anything, but i would think that you can atleast make it a 4 player game.

with it now being multiplayer, you can have games go up on a board based on difficulty, and then once in the game, give everyone the option to vote for a specific song in that difficulty bracket (perhaps give donors an extra vote?)

as for the difficulty, you can keep the current star system to unlock new songs, but ramp up the cost a bit, and have it to unlock the next difficulty (so you cant go to intermediate songs untill you have played a few beginners)



#2 you can keep it solo, but still add lobbies, and have a sort of queuing system, and people wait their turn to play the song they want.. perhaps 5-15 people per queue

this will give another form of entertainment too, perhaps for people that enjoy the music, but cant really play so well, they can go there just to watch others and vibe out... plus it will make the person "on stage" feel more of a rush because they are performing in front of others

this will also give ranked players a bit more incentive to buy the themes, as they can show off their status by changing the theme of the stage when they play


#3 this one is the easiest.. but probably the worst idea (for the players at least) just strait up limit the amount of servers block band can take up at any one time
Before posting an issue, I recommend you to check this http://status.cubecraft.net/
 

Ping Ether

Forum Veteran
Jun 2, 2016
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Italy
Lol, BlockBand lobbies aren't solo, if you do /tell and press tab you can see the people in the lobby, they're invisible but they're still there.
Did you really think you had a personal lobby?
 
D

Deleted member 48685

Guest
I don't really know if Blockband really takes 1 server/person... Don't really know what to chose...
 

Zombiepower

Forum Veteran
Jul 1, 2016
2,396
9,184
498
23
Belgium
since the release of blockband, ive been getting the error message that there are no available servers to play a game... and im assuming its because blockband creates an individual server for each person... most game modes can hold atleast 10 players per game, so in essence, adding blockband as a solo thing reduced server availability by 90%+ for other games

(again, i dont know this as fact, but it would be quite a coincidence if it was something else)

i suggest a different approach to it to take the load off other games

#1 make it multiplayer.. this also increases the fun of the game when you add a competitive edge to it... i dont know much about coding or anything, but i would think that you can atleast make it a 4 player game.

with it now being multiplayer, you can have games go up on a board based on difficulty, and then once in the game, give everyone the option to vote for a specific song in that difficulty bracket (perhaps give donors an extra vote?)

as for the difficulty, you can keep the current star system to unlock new songs, but ramp up the cost a bit, and have it to unlock the next difficulty (so you cant go to intermediate songs untill you have played a few beginners)



#2 you can keep it solo, but still add lobbies, and have a sort of queuing system, and people wait their turn to play the song they want.. perhaps 5-15 people per queue

this will give another form of entertainment too, perhaps for people that enjoy the music, but cant really play so well, they can go there just to watch others and vibe out... plus it will make the person "on stage" feel more of a rush because they are performing in front of others

this will also give ranked players a bit more incentive to buy the themes, as they can show off their status by changing the theme of the stage when they play


#3 this one is the easiest.. but probably the worst idea (for the players at least) just strait up limit the amount of servers block band can take up at any one time
Don't know if it take 1server for you only but i thunk it is one server but just just alittle bit different for everyone
 

Tears_Of_Asariel

Well-Known Member
Aug 19, 2016
42
0
81
36
for the people correcting me on the 1 person per game thing, ive never tried to do /tell or anything, and i was going by the description that cube put with the release "The game doesn't have any main lobby. Instead, each player has their own lobby and can pick the song they wish to play when they want."

onbiously there is just some kind of layered effect if there are others on the server tho... but either way, i have never seen this issue before blockband was released... granted i havent been playing too long, maybe 6 months or so on this server
 
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