Alright everyone, bridges duels is currently pretty awful. It was bad, then this new update made it even worse! Firstly the distance to the void appears to have gotten bigger, as it takes noticeably longer to die from void. It affects getting arrows in time from a kill or adds to the time getting back in the game.
Secondly, why are the respawns at the edge of the island???? It’s such a bad idea, anyone can just sit and shoot with pretty much easy kills due to the angle of knockback to the main bridge. It was vastly better when it was in front of the pit, this is just a strange idea that does not work well at all.
Finally on some maps, like temple when you’re waiting for the game to start where you spawn in cage it’s been moved far back. Is there a reason for this? As currently it just makes it slightly longer to get to the enemy’s side and also you can’t see them when you’re in a cage.
The respawns should be put back to where they are in my opinion, it’ll make the game better. And if possible the wait for the void to kill players to be like it used to be.
Secondly, why are the respawns at the edge of the island???? It’s such a bad idea, anyone can just sit and shoot with pretty much easy kills due to the angle of knockback to the main bridge. It was vastly better when it was in front of the pit, this is just a strange idea that does not work well at all.
Finally on some maps, like temple when you’re waiting for the game to start where you spawn in cage it’s been moved far back. Is there a reason for this? As currently it just makes it slightly longer to get to the enemy’s side and also you can’t see them when you’re in a cage.
The respawns should be put back to where they are in my opinion, it’ll make the game better. And if possible the wait for the void to kill players to be like it used to be.