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What to do about the current state of duplicates?

  • 1. Duplicate points, Unique Cubelets.

    Votes: 1 16.7%
  • 2. Making Super & Uber Cubelets Unique

    Votes: 2 33.3%
  • Needs to be fixed, but not one of these.

    Votes: 2 33.3%
  • The system is fine as it is.

    Votes: 1 16.7%

  • Total voters
    6

viktorv9

Well-Known Member
May 25, 2015
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Hey all, thanks for clicking this thread.

So as about 95% of you will know, getting duplicates from your cubelets is a nightmare, especially when obtained from rare cubelets as Super and Uber. While I don't think getting duplicates is bad, as this way rare items can stay rare, the current "Get ~10% of a normal cubelet" system could be improved. So onto my ~2 suggestions to fix this.


1. Duplicate points, Unique Cubelets

Instead of giving the user a small amount of loot points to spend on another cubelet later, the user is awarded a small amount of Duplicate points. These points (amount needed may vary, devs can pick imo) can be put together to make an Unique Cubelet, which ensures a new item every time.

2. Making Super & Uber Cubelets Unique
We could also fix this problem by making (crafted?) Super & Uber cubelets 'Únique', meaning no duplicates can be obtained from these. For the amount of effort spent creating these, I think such a rule would be okay.
(I put this second choice because while they are difficult to obtain, they can also only get 'better' loot. So it might get a bit overpowered)


Cubelets can be a great motivator, so lets let them be that for frequent players, too!
Reguardless of what you think, thanks for taking the time to read my thread!
-viktorv9
 
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Reactions: Priley and Eli

Eli

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Dec 25, 2017
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Hey all, thanks for clicking this thread.

So as about 95% of you will know, getting duplicates from your cubelets is a nightmare, especially when obtained from rare cubelets as Super and Uber. While I don't think getting duplicates is bad, as this way rare items can stay rare, the current "Get ~10% of a normal cubelet" system could be improved. So onto my ~2 suggestions to fix this.


1. Duplicate points, Unique Cubelets

Instead of giving the user a small amount of loot points to spend on another cubelet later, the user is awarded a small amount of Duplicate points. These points (amount needed may vary, devs can pick imo) can be put together to make an Unique Cubelet, which ensures a new item every time.

2. Making Super & Uber Cubelets Unique
We could also fix this problem by making (crafted?) Super & Uber cubelets 'Únique', meaning no duplicates can be obtained from these. For the amount of effort spent creating these, I think such a rule would be okay.
(I put this second choice because while they are difficult to obtain, they can also only get 'better' loot. So it might get a bit overpowered)


Cubelets can be a great motivator, so lets let them be that for frequent players, too!
Reguardless of what you think, thanks for taking the time to read my thread!
-viktorv9
I agree with your first suggestion. But the second seems too OP in my opinion.
There could be a 4th cubelet type that guarantees unique items.
 

SanCookie

Gameplay Engineer
Mar 18, 2017
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Suggested something like this some time ago: https://www.cubecraft.net/threads/dont-let-ubers-have-any-duplicates.213351/
Don't expect a decent answer from the management team tho

I would agree to the second suggestion, but don't like the first suggestion because I wouldn't want another new currency on the server.

My vote explained: I just want an uber cubelet where I spent so long trying to get it not to be something I already have.
I have this a lot of times even tho I do only have about half of the 555 total loot items.
 

Fisktratt

Forum Expert
Sep 15, 2018
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Maybe just remove duplicates from the uber cublets? I know it’s extremely frustrating to get a duplicate, but I want to keep some of the ”lottery”.
 
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