I'll get straight to point.
Everyone knows about the new Anticheat. Yay, now the whining will finally stop.
But really now. The introduction thread is just too vague.
It doesn't inform us enough.
Data is a very wide term in Programming. It could mean anything. From tracking each game you've been playing to how long you've been standy afk. It could be a list of server you're banned from or a list of servers that you visit. Anything.
Data is just too vague.
So without any lies, what kind of Data does Sentinel actually collect?
If it's the Butterfly clicking then I'll come back to that later. Another possibility of these small things could be the knockback decrease that I noticed when playing. But really.
It's vague! What are these things that may affect players? I could also be anything.
Some people could do the same thing but with one finger.
Really now. What is Cube's CpS limit before Sentinel gets suspicious of your actions? And how will this affect our 1.8 Duels and FFA game experience? Will most of us get kicked after clicking 8 times in 1 second or does this Bot know when someone is actually using an illegal modification?
Anyway those are my questions for now. I'll try to come up with ideas on how to improve and expand Sentinel's AI. Or I'll work on some little projects that may inspire the Staff to maybe add that feature for our Current Anti-Cheat.
Also if this is in the wrong section, just simply move it. Idk where to post AC related stuff.
Chalas!
Everyone knows about the new Anticheat. Yay, now the whining will finally stop.
But really now. The introduction thread is just too vague.
It doesn't inform us enough.
Okay I get it. This Bot/Anti-Cheat collects data and informs it to Staff members. But what kind of Data does Sentinel actually collect?As I mentioned above, Sentinel has been running on our network for quite a while initially logging data for us to look at then aiding staff members in locating cheaters across the network.
Data is a very wide term in Programming. It could mean anything. From tracking each game you've been playing to how long you've been standy afk. It could be a list of server you're banned from or a list of servers that you visit. Anything.
Data is just too vague.
So without any lies, what kind of Data does Sentinel actually collect?
Would it hurt explaining what they are? That percentage could simply be exaggerated.2 things. They’re really small and will affect about 0.00000001% of you.
If it's the Butterfly clicking then I'll come back to that later. Another possibility of these small things could be the knockback decrease that I noticed when playing. But really.
It's vague! What are these things that may affect players? I could also be anything.
This doesn't inform us enough.Butterfly clicking is the action of using multiple fingers to click the same button on your mouse. As you can see above it allows you to do so very quickly. This means that to us it looks like you're clicking way faster than you should be and will get detected as an offence. Butterfly clicking isn't really very useful in 1.9+ any way due to the changes that Mojang made to combat.
Some people could do the same thing but with one finger.
Really now. What is Cube's CpS limit before Sentinel gets suspicious of your actions? And how will this affect our 1.8 Duels and FFA game experience? Will most of us get kicked after clicking 8 times in 1 second or does this Bot know when someone is actually using an illegal modification?
Just a bit of curiosity. How advanced is Sentinels AI? Does it learn from observing and gathering data or does it simply do it's tasks over and over again? And while I'm at it, did you guys only use Java to program this Anti-Cheat?This release contains just a small section of the detection methods we have after all, science fiction is always telling us what happens when you let Artificial Intelligence run amok.
Yeah, it wouldn't hurt telling us when these Ban Waves would happen. would it? And by that I mean specying around what time most Hackers will get banned.Upon initial release we will be running ban waves on a daily schedule and in the future we will be increasing the frequency.
Great! But seriously now. Can't you guys be more specific? I can't figure out what kind of hacks/modifications Sentinel actually detects after reading this. This could simply mean every kind of modification/hack or none. It doesn't hurt sharing...Sentinel is an in-house written system that is always listening to what players are doing and how they’re playing. It has a large number of detections that work together to detect any abnormal behaviour from a player which can then lead to identification of illegal modifications.
Anyway those are my questions for now. I'll try to come up with ideas on how to improve and expand Sentinel's AI. Or I'll work on some little projects that may inspire the Staff to maybe add that feature for our Current Anti-Cheat.
Also if this is in the wrong section, just simply move it. Idk where to post AC related stuff.
Chalas!
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