Tower Guide for Tower Defence (v1.1) Spoiler: Changelog v1.0 • Posted the thread v1.1 • Added the Turret Tower. • Added Banners. • Added "Information" Section. • Improved "Strengths and Weaknesses" Section. • Improved "Advice" Section. • Added Level Tags to the "Upgrades" Section. Strengths ✔️ Cheap. ✔️ Great Aerial Defence. ✔️ Can damage every troop except the Cave Spider. Weaknesses ❌ It fires quite slowly. ❌ Low damage dealt by its arrows. ❌ It can only hit one target at a time. Information • Tower Size: 3x3 • Defence Type: Aerial Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Default Tier 1 (Level I) Shoots arrows. • Costs 160 coins to build. • Fires at a rate of 2 seconds. • Fires over a range of 10 blocks. Path 1 Tier 2 (Level II) Shoots two arrows at once. • Costs 260 coins to upgrade. • Fires at a rate of 1.5 seconds. • Fires over a range of 12 blocks. Tier 3 (Level III) Shoots three arrows at once. • Costs 450 coins to upgrade. • Fires at a rate of 1.5 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Shoots four arrows at once, shoots very fast. • Costs 920 coins to upgrade. • Fires at a rate of 1.2 seconds. • Fires over a range of 15 blocks. Path 2 Tier 2 (Level II) Shoots fire arrows. • Costs 220 coins to upgrade. • Fires at a rate of 2 seconds. • Fires over a range of 12 blocks. Tier 3 (Level III) Shoots two fire arrows at once. • Costs 660 coins to upgrade. • Fires at a rate of 2 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Shoots two fire arrows at once, which are explosive. • Costs 1690 coins to upgrade. • Fires at a rate of 2 seconds. • Fires over a range of 15 blocks. Strengths ✔️ It is relatively cheap to build. ✔️ It has an adequate range. ✔️ It damages all enemies in a nearby radius. Weaknesses ❌ It cannot hit Aerial targets. Information • Tower Size: 3x3 • Defence Type: Ground Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Default Tier 1 (Level I) Blows up enemies. • Costs 240 coins to build. • Fires at a rate of 7 seconds. • Fires over a range of 10 blocks. Tier 2 (Level II) Frag Bombs. • Costs 110 coins to upgrade. • Fires at a rate of 7 seconds. • Fires over a range of 12 blocks. Path 1 Tier 3 (Level III) Stuns enemies. • Costs 270 coins to upgrade. • Fires at a rate of 7 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Longer stun and increased range. • Costs 300 coins to upgrade. • Fires at a rate of 7 seconds. • Fires over a range of 15 blocks. Path 2 Tier 3 (Level III) Plants Landmines. • Costs 390 coins to upgrade. • Fires at a rate of 5 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Increased damage from Landmines. • Costs 460 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 15 blocks. Strengths ✔️ Slows down enemies nearby. Weaknesses ❌ Does not have an AoE effect. ❌ Often the slowness doesn't make much difference. Information • Tower Size: 3x3 • Defence Type: Both Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Default Tier 1 (Level I) Slows down enemies. • Costs 280 coins to build. • Fires at a rate of 1 second. • Fires over a range of 10 blocks. Tier 2 (Level II) Increased Range. • Costs 60 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 12 blocks. Tier 3 (Level III) Increased Range. • Costs 80 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Ice damage and increased range. • Costs 210 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 15 blocks. Strengths ✔️ Is able to target Cave Spiders. ✔️ Very cheap to build and upgrade. Weaknesses ❌ Effects do not stack. ❌ Fire in ineffective on Blazes, Pigmen and Magma Cubes. Information • Tower Size: 3x3 • Defence Type: Both Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Sets enemies on fire. • Costs 350 coins to build. • Fires at a rate of 5 seconds. • Fires over a range of 10 blocks. Tier 2 (Level II) Longer fire duration. • Costs 70 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 12 blocks. Tier 3 (Level III) Longer fire duration. • Costs 90 coins to upgrade. • Fires at a rate of 3 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Rains fireballs, longer fire duration. • Costs 580 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 15 blocks. Strengths ✔️ Will stack with the Mage Tower's effect. Weaknesses ❌ Is unable to target Cave Spiders. ❌ Has very little effect on mobs. Information • Tower Size: 3x3 • Defence Type: Both Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Poisons enemies for 5 seconds. • Costs 380 coins to build. • Fires at a rate of 5 seconds. • Fires over a range of 10 blocks. Tier 2 (Level II) Effect now lasts 10 seconds. • Costs 320 coins to upgrade. • Fires at a rate of 5 seconds. • Fires over a range of 12 blocks. Path 1 Tier 3 (Level III) Effect lasts 30 seconds. • Costs 450 coins to upgrade. • Fires at a rate of 5 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Effect lasts forever. • Costs 720 coins to upgrade. • Fires at a rate of 5 seconds. • Fires over a range of 15 blocks. Path 2 Tier 3 (Level III) Harms enemies near the tower. • Costs 520 coins to upgrade. • Fires at a rate of 10 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Harming effect doubles in strength. • Costs 270 coins to upgrade. • Fires at a rate of 10 seconds. • Fires over a range of 15 blocks. Strengths ✔️ It is more powerful than the Ice Tower. ✔️ It is fairly cheap to build. ✔️ Deals damage as well as stunning mobs. Weaknesses ❌ It does not stack with its own effect. Information • Tower Size: 3x3 • Defence Type: Ground Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Stuns for 3 seconds, 5 damage. • Costs 200 coins to build. • Fires at a rate of 5 seconds. • Fires over a range of 10 blocks. Tier 2 (Level II) Stuns for 4 seconds, 7 damage. • Costs 320 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 12 blocks. Tier 3 (Level III) Stuns for 5 seconds, 9 damage. • Costs 560 coins to upgrade. • Fires at a rate of 3 seconds. • Fires over a range of 13 blocks. Tier 4 (Level IV) (MAX) Throws blocks, stuns for 6 seconds, 11 damage. • Costs 1450 coins to upgrade. • Fires at a rate of 2 seconds. • Fires over a range of 15 blocks. Strengths ✔️ Smaller version of the Necromancer tower. Weaknesses ❌ Not as powerful as the Necromancer tower. ❌ More expensive than the Necromancer tower. Information • Tower Size: 3x3 • Defence Type: Ground Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Summons a friendly troop. • Costs 800 coins to build. • Fires at a rate of 5 seconds. • Fires over a range of 10 blocks. Tier 2 (Level II) Increased Damage, Range and Rate. • Costs 200 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 12 blocks. Path 1 Tier 3 (Level III) Summons a Kamikaze. • Costs 130 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 14 blocks. Tier 4 (Level IV) (MAX) Summons two Kamikazes. • Costs 460 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 15 blocks. Path 2 Tier 3 (Level III) Summons three friendly troops. • Costs 300 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 14 blocks. Tier 4 (Level IV) (MAX) Summons four friendly troops. • Costs 530 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 15 blocks. Strengths ✔️ Very Powerful. ✔️ Can be both Aerial Defence and Ground Defence. Weaknesses ❌ Expensive. ❌ Sometimes unnecessary. Information • Tower Size: 3x3 • Defence Type: Aerial Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Strikes lightning bolts. • Costs 1020 coins to build. • Fires at a rate of 5 seconds. • Fires over a range of 10 blocks. Tier 2 (Level II) Increased damage, target and rate. • Costs 260 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 12 blocks. Path 1 Tier 3 (Level III) Bolts bounce 3 times. • Costs 460 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 14 blocks. Tier 4 (Level IV) (MAX) Bolts bounce 5 times. • Costs 620 coins to upgrade. • Fires at a rate of 4 seconds. • Fires over a range of 15 blocks. Path 2 Tier 3 (Level III) Summons Baby Zeus. • Costs 520 coins to upgrade. • Fires at a rate of 2 seconds. • Fires over a range of 14 blocks. Tier 4 (Level IV) (MAX) Increased Baby Zeus attack. • Costs 620 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 15 blocks. Strengths ✔️ Very Powerful. Weaknesses ❌ Expensive. ❌ Takes up a lot of space. Information • Tower Size: 5x5 • Defence Type: Both Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Summons an Iron Golem. • Costs 1020 coins to build. • Fires at a rate of 2 seconds. • Fires over a range of 11 blocks. Tier 2 (Level II) Increased damage, target and rate. • Costs 260 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 14 blocks. Path 1 Tier 3 (Level III) (MAX) Summons a Shulker. • Costs 560 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 15 blocks. Path 2 Tier 3 (Level III) (MAX) Summons a Snowman. • Costs 520 coins to upgrade. • Fires at a rate of 1 second. • Fires over a range of 14 blocks. Strengths ✔️ Best Aerial Defence tower. Weaknesses ❌ Expensive. ❌ Takes up a lot of space. Information • Tower Size: 5x5 • Defence Type: Aerial Spoiler: Advice Leave advice in the comments or message me and I will add it! Spoiler: Upgrades Tier 1 (Level I) Constantly shoots arrows. • Costs 1000 coins to build. • Fires at a rate of 0.5 seconds. • Fires over a range of 12 blocks. Path 1 Tier 2 (Level II) Increased rate and range. • Costs 1200 coins to upgrade. • Fires at a rate of 0.4 seconds. • Fires over a range of 15 blocks. Tier 3 (Level III) (MAX) Shoots two arrows at once. • Costs 2800 coins to upgrade. • Fires at a rate of 0.2 seconds. • Fires over a range of 20 blocks. Path 2 Tier 2 (Level II) Arrows bounce two times. • Costs 1100 coins to upgrade. • Fires at a rate of 0.5 seconds. • Fires over a range of 12 blocks. Tier 3 (Level III) (MAX) Arrows bounce 5 times. • Costs 1500 coins to upgrade. • Fires at a rate of 0.5 seconds. • Fires over a range of 14 blocks. Once again, the original inspiration from the thread came from here, so check it out. I don't have anything else to say so I guess I'll end it here ._.

Bumping because thread is still on front page but deserves to be at the top. Very useful information which exceeds the pinned threads which are very outdated.