Minecraft PC IP: play.cubecraft.net
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pokopish

Well-Known Member
May 23, 2016
3
1
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Forgot to mention that per shot it should take about 5 seconds to regenerate,
and that the damage per shot should also slighty upgrade per LVL up.

ALSO forgot to mention that it won't affect cave spiders and spiders. ;)
 

THOMASterPRO

Well-Known Member
May 23, 2016
1
0
77
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I call this tower the Mine driver. this tower let minecarts drive really hard so they hit the enemy. this is a 3 x 3 tower. the left tower is the 1st tier and the right one the 4th Tier. this tower will let mobs slow down for 3 seconds and it will damage them. It costs 700 coins and the evolutions cost 425, 500, 590. the level one tower will only attack zombies, spiders, cave spiders and creepers, from level 2 it will damage all enemies from the up line in the enemie send inventory and level three will damage all except the giant level four will damage all enemies
 

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Ranger_Elite

Well-Known Member
Apr 11, 2016
12
2
79
No one is going to do a futuristic advance technological tower?!
Behold!
the Particle Discharger!
2016-05-23_13.36.06.png
Cost: 1000 coins
Rate of Fire: Tower needs 12 seconds to recharge after firing
Range: 10 blocks
Damage: 8.5 Hearts of damage every 0.5 seconds. Only targets 1 enemy.
Description: Cubecraftian Science department have developed a unknown block that can break the molecular structure of objects.
2016-05-23_13.36.41.png

2016-05-23_13.37.10.png
Upgrade cost: 750 coins
Rate of Fire: 11 seconds of recharge
Range: 12 blocks
Damage: 10 Hearts of damage every 0.5 seconds. Can attack 2 enemies at once.
Description: Our scientist have successfully turned this block into a super weapon against the invaders!
2016-05-23_13.37.24.png

2016-05-23_13.37.38.png
Upgrade cost: 1000 coins
Rate of Fire: 10 seconds of recharge
Range: 14 blocks
Damage: 12 Hearts of damage per 0.5 seconds. Can attack 3 enemies at once.
Description: This block has become corrupt. Our Scientists think the only way to stop it is to feed it enough matter.
2016-05-23_13.38.43.png 2016-05-23_13.37.53.png


2016-05-23_15.19.43.png
Possible projectile particle: Guardian Laser-beam, Beacon light or lightning with a very distinct sound that its firing.
(Colour of projectile matches the contained block)
Weakness: large groups of fast enemies.
Strengths: Effective against slow and high health targets.
50% more damage against Giant and Wither.
25% more damage against largest Slime and Magma Cube.

Feel free to make changes if tower seems overpowered/underpowered.
 

Cyqni

Forum Expert
Jul 24, 2015
1,408
2,729
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a place where everything you touch turns to gold.
Visionary tower.
This tower throws ender eyes to the enemy troops, what causes them to tp back (like 2-3 blocks) and damages them.
The higher the tier, the faster it can shoot.

Price: 550 coins.


Tier 1, 2 3, and 4, from left to right.

Video:
View attachment 88036 View attachment 88037 View attachment 88038 View attachment 88039 View attachment 88040 View attachment 88042
I forgot to tell:
Endermites are inmune to it
It is super effective against cave spiders and creepers.
The rest of the mobs get neutral damage.
Tier 1: Shoots every 50 seconds
Tier 2: Shoots every 40 second
Tier 3: Shoots every 30 seconds
Tier 4: Shoots every (guess what!) 20 seconds!
Extra effect: There's a 7% chance that the Tier 4 tower gives you 50 coins after hitting a wave of enemies.
 

Zetonic

Well-Known Member
May 24, 2016
3
0
77
28
The Tesla Tower
The tower I though of is called Tesla Tower
it hits enemies and does Chain Damage to mobs less than 2 blocks away.
When upgraded it does a bit more damage and hits more mobs.
Since it is Electric it does Extra Damage to Flying enemies.
You guys can Decide the Price and Damage if it gets chosen.
Tier 1:
Can Hit up to 3 Mobs
Has a Cooldown of 5 seconds
Tier 1
88285-cc897ceea9720feb6efdd50273482e8b.jpg


Tier 2:
Can Hit up to 4 Mobs
Has a Cooldown of 4.5 seconds
Tier 2:
88286-d811363ed4fb23a4b649b53246369e2b.jpg


Tier 3:
Can Hit up to 5 Mobs
Has a Cooldown of 4 seconds
Tier 3:
88287-8e87449629f51c122383f93c6ea738fc.jpg


Tier 4:
Can Hit up to 6 Mobs
Has a Cooldown of 3 seconds
Tier 4:
88288-d8fa90e06c778193a420d1da9ffa6c34.jpg


Top view of all tiers:
88289-d4db29c7bea457576e4fe0c6cc5fea6f.jpg

I hope this was detailed enough and hope you take this into consideration :D
 

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Lezappen

Forum Expert
Jan 30, 2016
2,174
3,886
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Toulouse (France)
The Tesla Tower
The tower I though of is called Tesla Tower
Since it is Electric it does Extra Damage to Flying enemies.
Basically This
What I don't get is why electric towers are effective against air mobs as they have no contact with the ground, the air mobs should be at the same electrical potential as the surrounding environment thus not being as badly harmed by electricity as ground mobs would be (zombies/skeletons)
What really would affect airborn creatures would be turbulent winds, webs, high obstacles, heat etc...
 

Pikle

Well-Known Member
May 24, 2016
1
1
79
25
So I've come up with an idea for a tower that doesn't attack mobs, rather it increases nearby towers' range and strength of attack by a percentage.

The Radio tower is a 3x3 tower with 4 stages and increases range/dmg of towers by 20%/30%/40%/50% at levels 1 2 3 and 4 respectively.

Since it would be extremely usefull I would price it at either 1000 or 1500

Tower one:
tower 1.png




Tower two:

Tower 2.png


Tower 3:
Tower 3.png


And tower 4:
Tower 4.png


And a top down image just in case:

tower 5.png



Thank you for your consideration and good luck everyone!
 
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Isaiah Snyder

Well-Known Member
May 23, 2016
1
0
77
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Hey everyone! To celebrate the release of the latest Tower Defence update we are hosting a Tower Design Contest! Similar to the kit design contest, you will be tasked with designing a new tower to be added to the game.

You will have to build your tower and design how it will attack. Below are a few things to consider when designing and submitting your tower:

  • Towers must either fit into a 3x3 or a 5x5 square space
  • 3x3 towers need 4 tiers, as they upgrade
  • 5x5 towers only need 3 tiers
  • How does your tower attack? What makes it different from the existing towers
  • Can your tower attack all mobs? Are there certain types its extra effective against?

You may only submit ONE tower for this contest so make sure you give it a lot of thought and design the best tower possible! The tower we like the most will be added to the game and the player who submitted it will receive a rank upgrade![/QUOTE



2016-05-24_00.18.08.png

Name: Forest Tower
Price:1100-1300 coins
Ability: If used in certain locations it has a chance to do a small knock back effect for 3-5 blocks. Although it's main ability is to shoot cobwebs at flying mobs paralyzing them for 1-2 seconds.
Damage: Strong against endermites and silverfish.. Weak against Blazes.
Tower type: 3x3
 

brent8800

Well-Known Member
Jan 28, 2016
96
8
84
Hey this is my creation. This tower will spawn a ghast for 5 seconds.

Name tower: Ghast tower
Price: 700
Damage: Tower can hit all mobs. Tier 1 2% of mob health and 7 second cooldown... Tier 2 5% of mob health and 6 second cooldown.... Tier 3 7% of mob health and 5 second cooldown.... Tier 4 10% of mob health and 4 second cooldown.
I hope you guys like the tower.

UNxZDym.png

BDTU3Ux.png

CUgi486.png
 

brent8800

Well-Known Member
Jan 28, 2016
96
8
84
Hey this is my creation. This tower will spawn a ghast for 5 seconds.

Name tower: Ghast tower
Price: 700
Damage: Tower can hit all mobs. Tier 1 2% of mob health and 7 second cooldown... Tier 2 5% of mob health and 6 second cooldown.... Tier 3 7% of mob health and 5 second cooldown.... Tier 4 10% of mob health and 4 second cooldown.
I hope you guys like the tower.

UNxZDym.png

BDTU3Ux.png

CUgi486.png
The tower is a AOE tower. Forgot that to say :D
 

TheJeroen

Forum Veteran
Dec 6, 2015
2,578
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the Netherlands
www.planetminecraft.com
But of course 2 of these Towers would be OP since they can together take away 50 - 80% of the mob's health away, so whenever someone builds a second Dragon Shrine there will be NO DAMADGE INCREASE, together these Dragons will do 25 - 40% damadge as usual. Maybe this Tower can be in the lobby together with a warning to NOT build 2 Dragon Shrines.
Alright, I have been thinking and this would just be horrible tbh.
I got a new idea for this Dragon Shrine:
The Enderman will get a small damadge buff compared to the animals from the Sorcerer Tower. The Enderdragon wil have the Power of a Giant and every 30 seconds the entire Path will be engaded in flames. These will be just as strong as a Mage Tower II because it's the entire path.
This way the Dragon Shrine / Dragon Tower would be way more usefull. :)
 
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brent8800

Well-Known Member
Jan 28, 2016
96
8
84
I've just uploaded my tower for contest. But i have many more towers. I've been inspired by this contest.

kuDFk9u.jpg
 

Jack_The_Fish

Well-Known Member
May 24, 2016
3
0
77
51
My Tower Idea is the Wither Tower.
The tower will cost around 800 coins? but I guess you could decide if you think that's not right.
It shoots wither skulls which will damage anything in a 10 block radius. It will do x2 damage against the final wither in amargeddon mode and cannot be destroyed by the wither. It cannot attack
Blaze, Silverfish and Witch.
On tier 4 if the castle is under attack it will release a mega attack and kill all mobs on the playing arena but it can only do this once. The tower has a 10% buff when next to a leach tower.

Tier 1: 5 Damage
Tier 2: 10 Damage
Tier 3: 25 Damage
Tier 4: 50 Damage
(If you like the idea but you think the tower is op you can altar the coins it uses and damage it does)

Please Consider my tower, Thank you
2016-05-24_21.52.11.png
Tier 1

2016-05-24_21.52.41.png
Tier 2
2016-05-24_21.52.58.png
Tier 3
2016-05-24_21.53.15.png
Tier 4
 

Jstt

Well-Known Member
Jan 5, 2016
188
71
103
24
The Tiki Tower

Type: Single Target
Damage: Good damage
Targets: Ground/Air
Shooting Speed: Slow
Area Size: 5x5
Cost in-game: 1200 coins
Cost Shop: 1500 points

Special: Shoots out coloured beams, it has a 25% chance to "voodoo" mobs. When mobs are voodood, they will receive dubble damage or it will silence a mob. And they will get particles around their head. Whenever a targeted mob gets voodood, it will target a new mob. (if possible).

Example: If the Tiki Tower targets a giant and the giant gets voodood, it will receive double damage. But when a Witch is getting voodood, it will NOT receive dubble damage, but will silence her (so she cant heal other mobs anymore).

Voodood effects (particles around head) will stay for 3-5 seconds.

xwDewsg.png

Instead of left -> right. My tower upgrades are from right -> left.
 
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