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SpankMeSanta

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Nov 12, 2016
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Okay so here's the scenario. Your egg has been destroyed and your only opponent left still has their egg. They are sitting at their island, waiting endlessly for you to come. So, after spending hours making a bridge over, making sure you are not hit off, placing each block carefully and shielding in between block places, you finally arrive. You kill the person in an epic battle, well fought. So you run over to their egg and try to break into that obsidian shell. The opponent, as you would expect, hits you and hits you so you can't break his egg in one peace, so TRY to fight back...but what's this? You can't hit them? Blasted spawn protection. You can't hit them so without breaking any sweat, they hit you off the island and win the game.

Okay so the point I'm trying to make is spawn protection is just unnecessary. Why have it? I just don't understand, and why for so long? (10 seconds I think it is, and its far too long, you can achieve a lot of knocking off in 10 seconds).
Well, maybe there is a point of spawn protection (someone please tell me), but why doesn't it go both ways? Why can the opponent hit you, but you cannot hit them? Seems very unfair to me. In my opinion, I think spawn protection should be either removed, shortened, or go both ways (the opponent can't hit you if you can't hit them).
I appreciate any feedback.
Thanks for reading.
 

Spyridon Agnew Dragon

Dedicated Member
May 27, 2016
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Skylands
Okay so here's the scenario. Your egg has been destroyed and your only opponent left still has their egg. They are sitting at their island, waiting endlessly for you to come. So, after spending hours making a bridge over, making sure you are not hit off, placing each block carefully and shielding in between block places, you finally arrive. You kill the person in an epic battle, well fought. So you run over to their egg and try to break into that obsidian shell. The opponent, as you would expect, hits you and hits you so you can't break his egg in one peace, so TRY to fight back...but what's this? You can't hit them? Blasted spawn protection. You can't hit them so without breaking any sweat, they hit you off the island and win the game.

Okay so the point I'm trying to make is spawn protection is just unnecessary. Why have it? I just don't understand, and why for so long? (10 seconds I think it is, and its far too long, you can achieve a lot of knocking off in 10 seconds).
Well, maybe there is a point of spawn protection (someone please tell me), but why doesn't it go both ways? Why can the opponent hit you, but you cannot hit them? Seems very unfair to me. In my opinion, I think spawn protection should be either removed, shortened, or go both ways (the opponent can't hit you if you can't hit them).
I appreciate any feedback.
Thanks for reading.
Its so it gives time for the killed player to regather gear its like an antikillfarm
 

Buuuddy

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Mar 31, 2016
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The spawn protection is there to give the player who has just died a fair chance. However, if the player still has their egg and you do not, I feel like spawn protection gives the player that died a way to big advantage.

What I think would work out is that you only get spawn protection if you do no longer have your egg. If you still have your egg, you will be able to get hit immediately. Points should be lowered every time you have killed a player though. Otherwise players would abuse this and spam kill players as said above by @Legendary Spyro .

[Edit] I have just found out that players without an egg do not respawn, meaning that they don't need spawn protection. Huehue
 
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SpankMeSanta

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Nov 12, 2016
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Its so it gives time for the killed player to regather gear its like an antikillfarm
The spawn protection is there to give the player who has just died a fair chance. However, if the player still has their egg and you do not, I feel like spawn protection gives the player that died a way to big advantage.

What I think would work out is that you only get spawn protection if you do no longer have your egg. If you still have your egg, you will be able to get hit immediately. Points should be lowered every time you have killed a player though. Otherwise players would abuse this and spam kill players as said above by @Legendary Spyro .
Okay, those are some good points.
However, why doesn't the spawn protection go both ways then? If its there to allow the player to regather items, why can the player who is regathering items still hit the other player? That bit just doesn't make sense to me
 
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Krealίxx

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Nov 27, 2016
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I think it should stay as it is. It's to give the player who died a fair advantage, and the protection isn't even that long. Go to their island, kill them, block yourself in sandstone, and by the time they get a pickaxe you should've already have destroyed their egg. If not, you should probably get a better pickaxe.
 

Buuuddy

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Mar 31, 2016
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However, why doesn't the spawn protection go both ways then? If its there to allow the player to regather items, why can the player who is regathering items still hit the other player? That bit just doesn't make sense to me
If someone killed you and broke your egg right after you were killed, the spawn protection will give you a small chance of survival as you will be able to run away.

The system isn't perfect, but I don't think it can get any better.
 

SpankMeSanta

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Nov 12, 2016
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If someone killed you and broke your egg right after you were killed, the spawn protection will give you a small chance of survival as you will be able to run away.

The system isn't perfect, but I don't think it can get any better.
Okay I understand that, but why does the person who has spawn protection have the ability to hit you, because that is very unfair.
I think it should stay as it is. It's to give the player who died a fair advantage, and the protection isn't even that long. Go to their island, kill them, block yourself in sandstone, and by the time they get a pickaxe you should've already have destroyed their egg. If not, you should probably get a better pickaxe.
Thanks for the tip
 
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Spyridon Agnew Dragon

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May 27, 2016
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Okay, those are some good points.
However, why doesn't the spawn protection go both ways then? If its there to allow the player to regather items, why can the player who is regathering items still hit the other player? That bit just doesn't make sense to me
to try to kill the other player, think this way would you want an efficiency 8 pickaxe tearing through your defense while you stand there helpless?
 
U

Unipotato

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Try blocking yourself in with obsidian, That's what I always do.:D
 

SpankMeSanta

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Nov 12, 2016
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to try to kill the other player, think this way would you want an efficiency 8 pickaxe tearing through your defense while you stand there helpless?
Okay I understand that, but surely that is the price you have to pay for dying beforehand in the fight where the person dies. He dies, so why should he be able to have another advantage where he can hit you but you can't hit them after you put in all that hard work killing them?
Try blocking yourself in with obsidian, That's what I always do.:D
Good plan, sometimes you don't have enough time though :(
 

SpankMeSanta

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I always find time, even in Normal.
I mean sometimes, you will fight them away from the egg, so you kill the person, then when you go to their egg to try to block yourself in, they can just hit you so you cant place the blocks properly and hit you off the island :P
 
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Unipotato

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I mean sometimes, you will fight them away from the egg, so you kill the person, then when you go to their egg to try to block yourself in, they can just hit you so you cant place the blocks properly and hit you off the island :p

You can always manage.
 
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