Java Skywars - Kit revamp

Discussion in 'Suggestions' started by Fisktratt, Sep 20, 2019.

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  1. Fisktratt

    Fisktratt Member

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    Fisktratt
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    The point with this suggestion is to revamp the kits so they work for every voting option. In my opinion, the other kits are good as they are. I think this could work, but if you got any better ideas, please reply to the thread.


    Basic
    Wood Axe (Sharpness II, Efficiency III)
    10 x Log
    Stone Pickaxe

    Normal
    Stone Axe (Sharpness II, Efficiency III)
    10 x Log
    Stone Pickaxe

    OP
    Diamond Axe (Sharpness III, Efficiency III)
    10 x Log
    Stone Pickaxe
    Basic
    ---

    Normal
    Anvil
    32 x Exp Bottle
    Enchanted Book (Protection I)
    Enchanted Book (Sharpness I)
    Diamond Helmet

    OP
    Anvil
    32 x Exp Bottle
    Enchanted Book (Protection II)
    Enchanted Book (Sharpness II)
    Diamond Helmet (Protection II)
    Basic
    Iron Pickaxe (Efficiency II, Unbreaking III)
    4 x Iron Ore
    2 x Coal Ore
    Furnace

    Normal
    Iron Pickaxe (Efficiency II, Unbreaking III)
    5 x Diamond Ore
    8 x Iron Ore
    5 x Coal Ore
    Furnace

    OP
    Diamond Pickaxe (Efficiency III, Unbreaking III)
    Wood Pickaxe (Efficiency 1337)
    Basic
    ---

    Normal
    Gold Hoe (Fire Aspect I)
    Gold Leggins (Protection I)
    3 x Golden Carrot
    Effects: Spawn with 5 chickens

    OP
    Gold Hoe (Fire Aspect I)
    Gold Leggins (Protection IV)
    3 x Golden Carrot
    Effects: Spawn with 5 chickens
    Basic
    32 x Egg
    Chain Leggins

    Normal
    32 x Egg
    Iron Leggins

    OP
    32 x Egg
    Diamond Leggins
    Basic
    Bow
    8 x Arrow
    Leather Chestplate

    Normal
    Bow
    10 x Arrow
    Chainmail Chestplate

    OP
    Bow (Power I)
    12 x Arrow
    Diamond Chestplate (Projectile Protection II)
    Basic
    Iron Helmet
    Iron Boots

    Normal
    Iron Helmet
    Iron Leggins
    Iron boots

    OP
    Iron Helmet (Protection IV)
    Iron Leggins (Protection IV)
    Iron boots (Protection IV)
    Basic
    Wood Sword (Sharpness II)

    Normal
    Stone Sword (Sharpness II)

    OP
    Diamond Sword (Sharpness II)
     
    Last edited: Sep 20, 2019
  2. Puffin

    Puffin Member

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  3. xXIIIIIIXx

    xXIIIIIIXx Member

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    xXIIIIIIXx
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    Okay,seems that’s good idea
     
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  4. Megaaa

    Megaaa Member

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    I don't think it's a good idea though. If it's OP items, you already can get the stuff from the chests. Like swordsman, it's a sharp 2 diamond sword, but most of the times you already can get a sharp 2 out of a chest. Even sharp 3 are in chests. Also with the chicken kit, you only choose the kit for the eggs and not for the regular diamond leggings if you can get enchanted diamond leggings.

    Sorry but it's a 'no' for me.
     
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  5. Grodizzz

    Grodizzz Member

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    I like this! Definitely think some of the kits should adjust based on the vote.
     
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  6. Peanuts

    Peanuts Member

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    Exactly, most of the times, not always. The point of swordsman is to get a kinda good sword at the start of the game. As of now, this kit is okay in Normal chests (better than a golden sword, worse than a diamond sword).
    In OP chests, getting a diamond sword with sharpness II from the kit is a good idea and should be implemented (a diamond sword with sharpness II is better than a normal diamond sword, and worse than a diamond sword with sharpness III)
    In basic, the sword is obviously overpowered - that's why the kit should be nerfed: you should get a wooden sword with sharpness II (it's better than a normal wooden sword, and worse than a stone sword with sharpness I)
    Saying that it would be useless since there's a chance you get a better sword from chests makes no sense. The chance of getting a worse sword from chests still exists


    Overall, I like your suggestion, but
    I think a wooden axe with some kind of sharpness would be better
    same thing here, but with an iron axe

    I assume you're saying you shouldn't be able to select blacksmith in basic because getting Exp is not a thing in basic chests? In that case, I disagree with you, since the point of the kit is to get a better piece of armor / weapon by enchanting something. I think you should get:
    Anvil
    32 x Exp bottle
    Enchanted book (sharpness I) so you can enchant a stone/wooden sword (which you can find from chests), or combine it with another sword which already has sharpness I
    Enchanted book (protection I) because I don't think enchanting a chainmail chestplate with protection I is OP
    Iron helmet instead of the diamond one

    Why 1 x Diamond Ore? It's literally useless. Either make it x 2 (OP in my opinion) or x 0

    All of this would be useless. It doesn't matter if you have one million diamonds, it's still useless knowing you get full diamond armor and sword from spawn chests
    Honestly, I would remove all the ores and replace the diamond pickaxe with a wooden one with efficiency 32767

    Right so here, since all these pieces of armor would be useless (as I've said before, you get full diamond from spawn chests), I think you should get something cooler like diamond boots with feather falling X or frost walker II
     
  7. RickDeKlomp

    RickDeKlomp Member

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    I agree. But I have a few suggestions/improvements:
    Lumberjack kit:
    Normal: Iron axe (Sharpness II, Efficiency II)
    Overpowered: Diamond axe (Sharpness III, Efficiency III)
    Archer kit:
    Overpowered: Diamond chestplate (Projectile protection II)
    Iron golem kit:
    Overpowered: Iron helmet (Protection IV), Iron leggings (Protection IV), Iron boots (Protection IV).

    I guess you want to make the Iron armor equal to the Diamond armor with Protection II?
    This might be harder than you think. I googled a little and these are the results:

    (Due to Protection's variable nature, the values next to protection levels are the LOWEST and the HIGHEST possible result)

    Iron armor
    Armor only = 60%
    Protection I = 63.2% - 66.4%
    Protection II = 66.4% - 72.8%
    Protection III = 69.6% - 79.2%
    Protection IV = 76% - 92%

    Diamond armor
    Armor only = 80%
    Protection I = 81.6% - 83.2%
    Protection II = 83.2% - 86.4%
    Protection III = 84.8% - 89.6%
    Protection IV = 88% - 96%

    You'd need 3 pieces of iron at Protection IV, and one at Protection III for Iron armor to just barely pass unenchanted Diamond armor (on average).
    This means that you'd need Iron armor with Protection IV to make it as equal as possible to Diamond armor with Protection II.
    But, this doesn't really matter. You'd a Diamond piece of armor in the chests anyway. But, in case you won't find any Diamond pieces with Protection II, the kit should have Iron armor with Protection IV. This is to make the kit usefull in some way in Overpowered.

    Overall, great suggestion.
     
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  8. Fisktratt

    Fisktratt Member

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    I'm sorry if it wasn't clear, but what I tried to say was that it should stay as it is.
    I wasn't sure about this kit, but I agree with you.
    The kit is called Iron Golem, that's why I kept the iron armour
     
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  9. Peanuts

    Peanuts Member

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    Oops you're right
    What about:
    - Iron helmet, chestplate and leggings with Protection III or IV
    - Iron boots with Protection III or IV and feather falling X / frost walker II
    :D?
     
  10. Fisktratt

    Fisktratt Member

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    I think the normal kits should stay as they are now.

    Btw I've edited the thread
     
  11. Megaaa

    Megaaa Member

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    If you are decent at pvp you can easly get a sharp 2 from a guy/girl. But it never happened to me that I didn't find a regular diamond sword. I always find enchanted ones.

    You can get a sharp 1 or 2 stone sword in basic...
    2019-09-20_16.05.28.png
     
  12. RickDeKlomp

    RickDeKlomp Member

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    The sharpness II sword is only in the Swordman kit. The sharpness I sword is in chests only.
     
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  13. Peanuts

    Peanuts Member

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    What if you're terrible?
    You can find even enchanted iron swords. Regular diamond swords as well
    You killed someone who had selected the swordsman kit
     
  14. Megaaa

    Megaaa Member

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    What about the sharp 3?

    What if you can practise?

    They already nerfed the swordsman kit to a regular stone sword. So how can I get it with swordsman kit...
     
  15. Peanuts

    Peanuts Member

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    This is not the point anyway. In OP, swordsman is 100% useless (and that's a fact). If you get an ok sword by selecting swordsman in Normal chests, you should get an ok sword by selecting swordsman in OP chests. A diamond sword with sharpness II is ok in OP
    And in basic chests, you shouldn't be getting the most overpowered sword in the entire game without even opening a single chest. That's why the kit should have an enchanted wooden sword instead, to balance things

    I think you're confusing swordsman with scout
     
  16. RickDeKlomp

    RickDeKlomp Member

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    There is no stone sword with sharp 3 lol
     
  17. Megaaa

    Megaaa Member

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    Be more specific about what gametype you are talking... I thought you were talking about the OP items...

    How's that not the point? If you practise some pvp then it's easy to kill someone with the sharp 2 diamond sword. If you just hold their hand and giving them the sword you can get in chests for nothing, how can you be better in the game... Kits are there to make the game less hard. Not to give them the things you get from chests...

    Oh yeah. Woops, but I swear I found a sharp 2 stone sword in a chest on basic.
     
  18. Peanuts

    Peanuts Member

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    That's 100% not possible
    That's right, and a diamond sword with sharpness II does make the game less hard
     
  19. SpookyFinixly

    SpookyFinixly Member

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    Finixly
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  20. Megaaa

    Megaaa Member

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    But not to give it them right away. They need to fight for better stuff...