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HOTROD the 6th

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Hi fellow CubeCrafters and I have something to discuss about children access to CubeCraft.
Just like in CubeCraft's discord, people who are 13+ can access CubeCraft's discord without getting banned, and I think CubeCraft needs to implement this in their own network, since (as @klisee said in his post about CubeCraft moderation) some children can get exposed to unwanted stuff by teens or even adults, I suggest that CubeCraft should not allow people to play on their server if they're younger than 12, and if they got caught bypassing these rules then they should be banned and be forced to say their real age, (for example if they're 8 then they should be ip banned for 4 years untill they become 12), I made this suggestion in regards of children's safety issues as everyone knows CubeCraft has a lot of toxic people and getting young children to get exposed to their ugly behaviors is unacceptable, and this can reduce the amount of unwanted children incidents across the network.
-HOTROD
 

remio

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I honestly don't expect a lot of people to agree with this thread (I don't think I would have agreed back when I was younger either), but looking back I strongly agree with restriction of access for young children to online servers, and perhaps the internet entirely.

The argument that this is 'up to parents and their decisions' is one I could imagine being brought up and I understand that perspective, but despite the best efforts a lot has gone wrong regarding to children being exposed to terrible things on this server in the past (so many cases I can't even count them), even from supposedly trustworthy people like staff members themselves. You could say that a server like this is a child predator's dream with a substantial portion of the playerbase being substantially underage, where moderation everywhere at every time is just not the case.

Now the question would be 'is this cube's responsibility?' -> in my eyes for a big part yes, doing your best to prevent very young children from getting into potentially harmful situations is not just a noble cause, but even your duty when you build a community around a game largely involving minors.
 

yurisatori0312

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Hi fellow CubeCrafters and I have something to discuss about children access to CubeCraft.
Just like in CubeCraft's discord, people who are 13+ can access CubeCraft's discord without getting banned, and I think CubeCraft needs to implement this in their own network, since (as @klisee said in his post about CubeCraft moderation) some children can get exposed to unwanted stuff by teens or even adults, I suggest that CubeCraft should not allow people to play on their server if they're younger than 12, and if they got caught bypassing these rules then they should be banned and be forced to say their real age, (for example if they're 8 then they should be ip banned for 4 years untill they become 12), I made this suggestion in regards of children's safety issues as everyone knows CubeCraft has a lot of toxic people and getting young children to get exposed to their ugly behaviors is unacceptable, and this can reduce the amount of unwanted children incidents across the network.
-HOTROD
I think most CubeCraft Bedrock players are under 13 years old. If they were banned, CubeCraft Bedrock would not has enough players.
 

Legowars10

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While this issue is hotly debated, I say there is a simple fix, don't restrict access to the game, restrict access to features WITHIN the game, like chat, certain game modes etc. But then again, how do you verify the age? personally if I get forced to scan my face or upload a Gov ID, I would rather just not use those features or play those games, because what's to stop my info from being hacked or sold by the company that processes it? Yeah, yeah, they all say they delete it, but do they really? "Well ill just sue the company if they do" and where are you getting money to hire a lawyer??? Not to mention the months of your life that you are wasting in court. At the end of the day, it should be up to the parents, if they don't want their kids to be exposed to certain things, the parents should restrict access to platforms that could expose them to said material. But most parents don't see the harm or don't do any research into the program that they are allowing their kids to access, meaning it's the parents' fault. And I find the UK's child protection law to be very dumb. It is not the role of government to protect kids in this way; it is an over-reach of power from my American perspective.
 

MarkDeEngeMan

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i believe that i heard that in the UK people are having to verify there age because of the new law/rules? also didnt microsoft/mojang being forced to having to make an age verification system to where people/players they need to be at an certain age (i believed it to be 16 years old+) to be able to play minecraft? so i guess if this is becoming an system, why should cubecraft have anything to do with yung people/kids joining there server, its the parents fault for letting there kids play online and meeting random people, but i do think that cube should have an max age system of 13-14+ only people on there server, anyone yunger than that should just get banned untill they can proof that they are old enough to be on the server.
 
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yakson3875

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i believe that i heard that in the UK people are having to verify there age because of the new law/rules? also didnt microsoft/mojang being forced to having to make an age verification system to where people/players they need to be at an certain age (i believed it to be 16 years old+) to be able to play minecraft? so i guess if this is becoming an system, why should cubecraft have anything to do with yung people/kids joining there server, its the parents fault for letting there kids play online and meeting random people, but i do think that cube should have an max age system of 13-14+ only people on there server, anyone yunger than that should just get banned untill they can proof that they are old enough to be on the server.
In the UK, there's a rule being implemented by Minecraft that involves age verification and the in-game chat system but I'm not sure what age it will be set at. But I think 13 is a reasonable age for players to gain full access of cubecraft but perhaps they could do something similar to minecraft where they could prevent use of chat or party invites from non-friends until they reach whatever age they choose to set. HOWEVER, it's very difficult to enforce so it's unlikely that it will have any real effect. Edit: they could use a discord account link to better enforce a 13+ rule to gain full access due to discord's TOS requiring users to be 13+. Not a perfect solution but not useless.
 
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HOTROD the 6th

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In the UK, there's a rule being implemented by Minecraft that involves age verification and the in-game chat system but I'm not sure what age it will be set at. But I think 13 is a reasonable age for players to gain full access of cubecraft but perhaps they could do something similar to minecraft where they could prevent use of chat or party invites from non-friends until they reach whatever age they choose to set. HOWEVER, it's very difficult to enforce so it's unlikely that it will have any real effect. Edit: they could use a discord account link to better enforce a 13+ rule to gain full access due to discord's TOS requiring users to be 13+. Not a perfect solution but not useless.
Are you @Jakson?
 

Wave Master7S

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Hi fellow CubeCrafters and I have something to discuss about children access to CubeCraft.
Just like in CubeCraft's discord, people who are 13+ can access CubeCraft's discord without getting banned, and I think CubeCraft needs to implement this in their own network, since (as @klisee said in his post about CubeCraft moderation) some children can get exposed to unwanted stuff by teens or even adults, I suggest that CubeCraft should not allow people to play on their server if they're younger than 12, and if they got caught bypassing these rules then they should be banned and be forced to say their real age, (for example if they're 8 then they should be ip banned for 4 years untill they become 12), I made this suggestion in regards of children's safety issues as everyone knows CubeCraft has a lot of toxic people and getting young children to get exposed to their ugly behaviors is unacceptable, and this can reduce the amount of unwanted children incidents across the network.
-HOTROD
While I do understand that kids have and are exposed to inappropriate stuff on the internet, the ultimate responsibility falls upon the parents to do their job.

I see no possible way of verifying a child’s age without it being a massive infringement of privacy. We have seen this in the UK where you need an id or selfie just to re unlock basic things.

Additionally, if cubecraft decides to go through the main way most corporations identify age, through id or selfie, it puts all your private information in a database. Hackers often times attack databases and with one security breach you could have your personal information leaked.

With all this being said, I believe that while the intentions of stopping children from seeing inappropriate stuff, there is no way of implementing this without breaching and risking everyone’s privacy. The best way to prevent children from seeing inappropriate content is to have the parents restrict their internet access.
 

remio

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With regards to enforcing a possible age limit, whether it should concern chat privileges (great option imo) or access to the server entirely, I understand some of you mention privacy concerns being an issue. Though Cube is an official minecraft partner and in order to create a minecraft account I believe you have to register your date of birth somewhere, an exchange of information of this sort bound to an account could create a workaround as ID / face scans wouldn't be necessary. Additional information from a staff member regarding this would be great!

@Wave Master7S @Legowars10 @TC XD
 

Legowars10

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in order to create a minecraft account I believe you have to register your date of birth somewhere, an exchange of information of this sort bound to an account could create a workaround as ID
Yes, it is required when making a Microsoft account, but there is nothing stopping you from putting in an incorrect age to bypass restrictions to get access to features you're not supposed to. And if the account's not being made by the parent and the kid knows what happens to underage accounts...
I have a friend who has his steam account set to over 18 so that he has no restrictions on the games he can buy.

This would work and is probably the best option, unless Cube/Minecraft/Microsoft enforce chat by age range lock like how Roblox is doing it. In that case this option would not work as you-know-whos would set their age to be well under 18.


1770408255211.png
 

Rabidsyllab

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In the UK, there's a rule being implemented by Minecraft that involves age verification and the in-game chat system but I'm not sure what age it will be set at. But I think 13 is a reasonable age for players to gain full access of cubecraft but perhaps they could do something similar to minecraft where they could prevent use of chat or party invites from non-friends until they reach whatever age they choose to set. HOWEVER, it's very difficult to enforce so it's unlikely that it will have any real effect. Edit: they could use a discord account link to better enforce a 13+ rule to gain full access due to discord's TOS requiring users to be 13+. Not a perfect solution but not useless.
Ye but what if 13+ year olds don't want to use DC or restrictions on WiFi stop them. That's what happening when I was 13-16, WiFi blocked certain sites like Reddit and Discord.

Edit: Just realised I kinda copied @Legowars10. I'll put some of my feedback in. Personally, I feel there is nothing wrong (and before you say anything I have been playing since about the age of 10) and I can't recall any bad moments. I think we need a strong and better chat filter. Honestly, in Minecraft I feel there is such a small minority of toxicity. Even in Rocket League (a game full of people who have the emotional range of a teaspoon) there is such a small minority of people who actually have written abuse in the chat. I think it isn't Cubecraft's fault (legally), as it is technically Microsoft's (as they own Minecraft and allow people to play/join online servers) problem but realistically it is the purchaser's fault if they experience toxicity/abuse in Minecraft as they should know they risks when playing online and purchasing the game. That is my opinion
 
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Rabidsyllab

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Ye but what if 13+ year olds don't want to use DC or restrictions on WiFi stop them. That's what happening when I was 13-16, WiFi blocked certain sites like Reddit and Discord.

Edit: Just realised I kinda copied @Legowars10. I'll put some of my feedback in. Personally, I feel there is nothing wrong (and before you say anything I have been playing since about the age of 10) and I can't recall any bad moments. I think we need a strong and better chat filter. Honestly, in Minecraft I feel there is such a small minority of toxicity. Even in Rocket League (a game full of people who have the emotional range of a teaspoon) there is such a small minority of people who actually have written abuse in the chat. I think it isn't Cubecraft's fault (legally), as it is technically Microsoft's (as they own Minecraft and allow people to play/join online servers) problem but realistically it is the purchaser's fault if they experience toxicity/abuse in Minecraft as they should know they risks when playing online and purchasing the game. That is my opinion
Also, as I can't add quotes I'll add them here
caught bypassing these rules then they should be banned and be forced to say their real age,
In this US this is technically illegal as COPPA restricts information collection from under 13 year olds. And others have mentioned that if you are hacked with age and ID then you could face a whole lot of trouble from the hacker
 
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Legowars10

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I can't recall any bad moments. I think we need a strong and better chat filter. Honestly, in Minecraft I feel there is such a small minority of toxicity.
I remember about 5 years ago when I was trying to figure out why I could not type "Birch", as in Birch planks, to coordinate a build on a friend's realm lol. That is Mojang's filter and is honestly enough, it's really hardcore. Most servers have this turned off though and rely on their own that they can customize. I think it would be better if they just copied the banned words from Mojang's list to their own, that way they can add some if need be.


I think it isn't Cubecraft's fault (legally), as it is technically Microsoft's (as they own Minecraft and allow people to play/join online servers) problem.
From my research as long as the server owners follow standard industry practices when it comes to responding to reports, having filters, moderators, etc, they cannot be held responsible if something were to happen that leads to a crime being committed outside of their server. Now if tickets were ignored, and known criminals were not removed from the platform and allowed to interact with under-age community members, that could bring negligence charges against the server. Same goes for Mojang, and Microsoft.

When it comes to Anarchy servers, they normally don't moderate anything, however, if minors are allowed on the server, the server owners have to take reasonable steps the prevent obvious harm.
If a server has, no reporting tools, no moderation, allows minors to play there, knows malicious persons could exploit the environment, then legally, this can be seen as negligence, especially if harm occurs.
 
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