This might just be my personal opinion, but when I go to play 50v50 blockwars, im looking for more objective-based gameplay with strategy involved and because of this I get a little disappointed when I load into a deathmatch game. All the other modes have numerous different of strategies you can use for offense/defense. Deathmatch just feels like aimless killing which I think would be better suited for battle arena. Sure there's the race to get diamonds, but all the other modes have that as well.
It feels like the FFA mode that is already in battle arena just slightly more organized. Furthermore, 1 out of 2 deathwars games I load into, a good portion of people leave immediately (far more than comapared to other modes) and the game just takes even longer to complete. And since the giga playerbase isnt booming 24/7, you sometimes have to wait for that deathmatch game to end before another full game can start.
So because of this, I would like to suggest moving deathmatch out of giga blockwars and giving it a spot in battle arena. It just doesn't follow the theme of all the other blockwars games which involve building and reaching/taking control of some objective
It feels like the FFA mode that is already in battle arena just slightly more organized. Furthermore, 1 out of 2 deathwars games I load into, a good portion of people leave immediately (far more than comapared to other modes) and the game just takes even longer to complete. And since the giga playerbase isnt booming 24/7, you sometimes have to wait for that deathmatch game to end before another full game can start.
So because of this, I would like to suggest moving deathmatch out of giga blockwars and giving it a spot in battle arena. It just doesn't follow the theme of all the other blockwars games which involve building and reaching/taking control of some objective