So when you kill someone or break someones bed would be nice to get a little reward as a team upgrade or some diamonds or gold stuff like this
I belive this would encourage people to not just be at their base all the time
I think this is a solid suggestion that would make BedWars more dynamic. Giving a small loot reward (like a few diamonds, gold, or a minor team upgrade) for kills or bed breaks would encourage aggressive play and reduce camping.
To keep it balanced, rewards could be scaled based on the game stage (early, mid, late) or have a cooldown system, so it doesn’t get abused. Maybe even allow it only if the kill happened outside the enemy’s base to prevent farming.
Would love to see CubeCraft try something like this in a limited-time mode to test the idea.