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- Balance Idea -
[AFK Kick]
Kick player when afk in 3 minute
ex)
[Effect Item Balance]
1.When u pickup jump and speed boost, can use with Right Click
2.Add BadPower Item but Despawn in 60 Seconds (+explode particle)
- Speed Slow Item (Slow effect for 7 seconds)
- Blindness Item (Blindness effect for 4 seconds)
Effect Item spawn percent :
Speed Boost 40%
Speed Slow 15%
Jump Boost 40%
Blindness 5%
+Achievement Hardcore mode
pick up 15 BadPower Item in game
[Final Layer Balance]
When last layer never end for 10 minute
like this!
[Layer Balance]
1. Lava Layer
Problem : Too long time game
1) Remove Wet feet
2) Replace Fireball
- Shoot Large Fireball when right click
- Speed : Original (Ghast Fireball)
- Item : Fireball
2. TNT Run
Problem : LagBack (Ignite too fast)
1) Ignite delay + 2~4 tick
2) Add Rubber Boots Item
- Block ignite TNT for 5 seconds
- Cant pick up when u have Bomb Item
3. Melting Snow Layer
Problem : Too Easy (When sneak walking)
1) Add Item Snowball (Max : 4)
- Same for Classic Spleef's Snowball (but 10 >> 4)
- Cant pick up when u have Leap Item
4. Classic Spleef Layer
Problem : Hard to leap island to island (Camper)
1) Add Item Leap
- Same for Melting Snow Layer's Leap
- Cant pick up when u have Snowball Item
5. Bow Spleef Layer
Problem : Too long time game
1) Add Item KnockBack Shot
- Cant work in TNT but can work when hit player
- Knockback Power = Original Bow Power
- Can merge with Shotgun or Line
2) Add Item Bomb Shot
- Can explode in arrow for 3x3 power
- Can merge with Shotgun or Line
- Cant pick up when u have KnockBack Shot Item
6. Splegg Layer
Problem : irrationality
1) When u pick up Big Egg, Add black particle for that player.
2) Shoot egg delay for 0 >> 1~2 tick (AutoClicker)