Minecraft PC IP: play.cubecraft.net

Did you read my suggestion?


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Queen Ualala

Well-Known Member
May 4, 2020
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What is competitive mode?

Competitive mode is a toggle-able on/off mode where players will compete for special xpoints. More xpoints a player has, the higher their crossrank will he.

How would this competitive mode work? Why can’t the regular competitive mode work on cubecraft?

It is the general consensus that cubecraft is too small to have a separate ranked mode for all games. Hence; ranked mode must be incorporated into regular games - can be toggled on/off.

How this mode will work:

Again, I stress - you can toggle competitive mode off if you wish to play casually.

While playing competitively, you gain special xpoints for killing players (Skywars, Luckyislands), final kills (Eggwars), damaging core, capturing flag, killing players (Blockwars). You will gain many xpoints for winning a game.

For starters Eggwars, Skywars and Lucky Islands should have this option.

Amassing xpoints causes your crossrank to increase. crossrank increases chance of gaining special, ranked-exclusive vanity.

You will not recieve xpoints if Competitive mode of off, nor will you receive xpoints if a player you kill isn’t playing on competitive mode. You will also lose xpoints if you lose a game. Lose enough xpoints and your rank will reduce. Ranked mode will be reset every month to keep players engaged.

Here is a list of all crossranks:


0 xpoints - Novice
100 xpoints - Squire
350 xpoints - Fighter
650 xpoints - Knight
1000 xpoints - Warrior
1450 xpoints - Meister
1950 xpoints - Reaper
2450 xpoints - Destroyer
3000 xpoints - Annihilator
4000 xpoints - Juggernaut

Based on how many players are in competitive mode in a given game, the amount of points received on win will change:
No. of players


1 - 3

3-6

6-7

7+
xpoints received on win

10 xpoints

13 xpoints

15 xpoints

18 xpoints
Note: these are adapted for a normal 12-player solo map, as an example and should be changed for larger/teams maps.

You will also gain more points for killing a players with a larger crossrank; for example:

I would make another table, but as I have already iterated an example I will just say that killing players with higher crossranks gives more xpoints. Likewise, if a player has a higher crossrank, they will lose more xpoints on defeat.

The player with most xpoints per win will get some special prizes and will be featured on the Competitive leaderboard. They will be crowned “champion” and receive special cages, kill effects and kill messages. For the next month they will have the champion rank, which is an aesthetic feature.

In the tab list, players in competitive mode will be dislayed as:

(C) Sylitaph.
In chat:
(C) Iron: Sylitaph : pls upvote my thread”

Thank you, if you disagree help me flesh out the suggestion rather than “-1 I like it how it is”
 
Last edited:

_PedroPF_

Well-Known Member
Jan 27, 2016
165
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twitch.tv
Ooo tell me what tweaks you have in mind
Well, first of all, I would advise to lower the income of xpoints per kill or win as some tryharders could probably get max rank in one day... maybe not literally but you get the point. Second, chinging the name of "xpoints" to something a bit more... suttle xD and then, I would just play with the names, maybe change the tag, not just [C]... but other than that... I think it's great!
 
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Queen Ualala

Well-Known Member
May 4, 2020
943
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129
wait wait does xpoints sound pornographic or something to you people


We could rename it to crosspoints i think, that’d do nicely. I will revise the prices of the crossranks also. Thanks <3
 
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colinverp

Well-Known Member
May 5, 2020
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Helmond netherlands
but in this way, the matchmaking doesn't come to your own level, does it? because ranked mode is about getting to play against players equally good as you. I don't see the point in a ranked mode if this isn't the case.
 

Queen Ualala

Well-Known Member
May 4, 2020
943
1,441
129
but in this way, the matchmaking doesn't come to your own level, does it? because ranked mode is about getting to play against players equally good as you. I don't see the point in a ranked mode if this isn't the case.
Yup. This is the limitation. Sorry, but what you want is actually impossible given the playserbase.

Who knows about the future though
 

Sl0wMo7ion

Server & Marketplace Quality Assurance
Feb 19, 2020
94
401
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Bulgaria
cubecraft.net
Hmm, that really sounds as a very good idea, but I want to be honest with you - I think it will be better to add a new game-mode for example for SkyWars, called "SkyWars Competitive" or something like that and if you kill someone or even win a game on this game-mode to receive double or x1,5 points or to get special competitive points which you can use to buy special things in the lobby or SkyWars Kits or maybe... to have a special shop category for items, which can be bought only with competitive points.
 

Queen Ualala

Well-Known Member
May 4, 2020
943
1,441
129
Hmm, that really sounds as a very good idea, but I want to be honest with you - I think it will be better to add a new game-mode for example for SkyWars, called "SkyWars Competitive" or something like that and if you kill someone or even win a game on this game-mode to receive double or x1,5 points or to get special competitive points which you can use to buy special things in the lobby or SkyWars Kits or maybe... to have a special shop category for items, which can be bought only with competitive points.
That would be ideal but unfortunately the idea wont work because the playerbase is too small
 

Gson

Novice Member
Feb 19, 2020
79
41
34
England
github.com
Despite being a good idea, this will now introduce the issue Hypixel and other servers have addressed. Implementing a competitive system involving the PVP community has its pros and cons. Increased EXP or being able to obtain rewards potentially will mean an influx of cheaters/ghost client users.
 

Queen Ualala

Well-Known Member
May 4, 2020
943
1,441
129
Despite being a good idea, this will now introduce the issue Hypixel and other servers have addressed. Implementing a competitive system involving the PVP community has its pros and cons. Increased EXP or being able to obtain rewards potentially will mean an influx of cheaters/ghost client users.
when it comes to cheaters we’re already rock bottom 🙂
 
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