Minecraft PC IP: play.cubecraft.net

ReZort

Well-Known Member
Feb 15, 2022
289
585
108
19
#🤝︱community・corner
Pronouns
He/Him
Original post — https://www.cubecraft.net/threads/giga-ctf-suggestion.321285/

I’m suggest to add 3 different flags on one base to the mode, which will disappear if the enemy team gets a point for this flag, as well as to put a debuff on the team if they have lost their flag or flags.​

Maps in this mode are large enough to implement this idea, I think there should be no problems.​

Debuffs:​

Normal mode
1 flag of team counted as enemy’s team point — Ore regeneration speed -10%, respawn time +2 seconds (7 sec.)
2 flags of team counted as enemy’s team point — Ore regeneration speed -20%, respawn time +3 seconds (10 sec.)

Speed boost
1 flag of team counted as enemy’s team point — Same as Normal + Speed applies in 5 seconds after the respawn
2 flags of team counted as enemy’s team point — Same as Normal + Speed applies in 10 seconds after the respawn + Speed effect disappearing to 5 seconds for player when them pick the enemy’s flag

Low gravity
1 flag of team counted as enemy’s team point — Same as Normal + Jump boost applies in 5 seconds after the respawn
2 flags of team counted as enemy’s team point — Same as Normal + Jump boost applies in 10 seconds after the respawn + Jump effect disappearing to 5 seconds for player when them pick the enemy’s the flag

Overpowered
1 flag of team counted as enemy’s team point — Ore regeneration speed -20%, respawn time +2 seconds (7 sec.), all bonuses used by team duration -10%
2 flags of team counted as enemy’s team point — Ore regeneration speed -30%, respawn time +3 seconds (10 sec.), all bonuses used by team duration - 30%

Giga CTF feels too boring rn, the mode offers almost nothing new except the number of players, so I would like to see new mechanics in the mode that differ from the standard CTF, so that Giga CTF is not eventually removed due to the fact that the game has not become in demand​

 
  • Agree
  • Unsure
Reactions: Conea64 and Rocks1
Members Online

Team online

Latest posts

Latest profile posts

superIQ12 wrote on Capitan's profile.
Hi
Recently, I have encountered frequent suspected cheating in BedWars 4V4 matches. Many players show unnatural movement and combat performance. It is common to see other participants openly discuss hacks in global chat during games. I have attached screenshots showing this situation. I hope the server team can strengthen anti-cheat monitoring for BedWars modes. Thank you.
QuietSuger wrote on 斗门莲溪's profile.
原来有国人吗?
Found it during the play.Famous cheater
5085.jpg
fly
Top Bottom