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guinea_pigcrown5687

Well-Known Member
Aug 14, 2021
457
916
99
My Guinea pigs' cage EU#12
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Hi! So I think u should get enemy resources after killing them.

How does it work?
So there's a 25% chance to steal 50% of resources after killing them. It gets lower in every gamemode mode.
Hardcore - 0% of 0% after kill
Normal - 10% of 25% after kill
Op - 25% of 50% after kill

Why is this needed?
Because this was or still is a feature on java but not on bedrock, and is really annoying because they could of grinded 40 diamonds and when you kill then you get nothing.

Thank you for reading, See You Soon
-rabid/guinea_pig5687
 
D

Deleted member 594531

Guest
They added faster gens so getting peoples stuff will be useless and annoying
 

Iridinox

Well-Known Member
Jun 11, 2022
291
707
94
Stardew Valley
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Here’s why I disagree:

Part of eggwars works around grinding the generators for any items- skywars and survival games involve looting chests, so when you kill a player, you get what they looted. Since most maps have a fair way to get diamonds at any point, even if one team has control over one or two areas, as well as a void to knock those who outgear you into, it seems like a bad idea to make it possible to get gear by killing someone as this would make getting resources too easy for skilled players.

Additionally, on some maps speedrunners use, taking a team’s resources in an early rush is incredibly overpowered, especially if the other team already had lots of iron and wasn’t buying anything useful.

Finally, this would not work out due to players being players: if a player had full diamond and the best sword but was afk someone with no armor and a Pickaxe could kill them to get their gear.
 

La J

Novice Member
Mar 21, 2021
143
178
49
Italiaaa
Hi! So I think u should get enemy resources after killing them.

How does it work?
So there's a 25% chance to steal 50% of resources after killing them. It gets lower in every gamemode mode.
Hardcore - 0% of 0% after kill
Normal - 10% of 25% after kill
Op - 25% of 50% after kill

Why is this needed?
Because this was or still is a feature on java but not on bedrock, and is really annoying because they could of grinded 40 diamonds and when you kill then you get nothing.

Thank you for reading, See You Soon
-rabid/guinea_pig5687
i agree
Hi! So I think u should get enemy resources after killing them.

How does it work?
So there's a 25% chance to steal 50% of resources after killing them. It gets lower in every gamemode mode.
Hardcore - 0% of 0% after kill
Normal - 10% of 25% after kill
Op - 25% of 50% after kill

Why is this needed?
Because this was or still is a feature on java but not on bedrock, and is really annoying because they could of grinded 40 diamonds and when you kill then you get nothing.

Thank you for reading, See You Soon
-rabid/guinea_pig5687
coke or pepsi ?
 

Rocks1

Well-Known Member
Apr 5, 2022
362
653
109
Bunny Town
I'm unsure on this. On one hand, it is frustrating that other people's stuff doesn't drop. But on the other hand it balances the game & makes it more time consuming, thus making it more fun. I don't think this should be added to the current game, but if a speed eggwars ever came out I think this would be a good addition to it. So I will give an unsure :unsure:
 
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