When I try to enchant level 1 durability on my sword it’s 15 levels so I have an idea instead of the cost being scaled based on the total level of enchants on the sword they can make it per enchant so 1 won’t have to go all the way to sharpness 50 without getting any other enchant, it encourages the player to use other enchants and can make them useful
original system: sharp 1-> 5 levels, sharp 2-> 10 levels, durability 1-> 15 levels, fire aspect 1-> 20 levels
New system: sharp 1-> 5 levels, sharp 2-> 10 levels, durability 1 -> 5 levels, fire aspect 1-> 5 levels
original system: sharp 1-> 5 levels, sharp 2-> 10 levels, durability 1-> 15 levels, fire aspect 1-> 20 levels
New system: sharp 1-> 5 levels, sharp 2-> 10 levels, durability 1 -> 5 levels, fire aspect 1-> 5 levels