Minecraft PC IP: play.cubecraft.net

Do u guys want the map?

  • yes

  • no


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Liezee

Novice Member
Oct 8, 2017
14
5
34
hey guys!! This afternoon I already posted a FFA map, but most of u guys said it needed to get more details.
I worked on it and I think its done!! I hope u guys like it :D

Information:
The map is based on the random mountains I placed. Most of the map is flat! There is much space to Pvp.
There is also a parkour! The boarder of the map are also mountains, you can't get on them, but u can get on the mountains in the middle of the map. There is also water in the map, so u can fall in there. Somewhere in the map there is an easteregg!!

There are trees in the map(custom and vanilla), some of the PvP'ers may not like that. Thats why there are some places in the map were there is nothing on the floor or in the way.

Spawn locations:
- Parkour
- Ruins
- Waterfall
- Fountain
- Center (behind the big mountain, were everything is flat)
- Haybales (In the corners)

--------------------------------------------
I builded the map on a building server, so I don't really know how to get it in a file or something.
If u want to see the map in game PM me Lieze#1960

Hope u guys like it!! :D
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Ferrcho

Well-Known Member
Jun 24, 2019
946
848
149
17
Spain
It's a very good map, but I think CubeCraft won't accept it, since it's a pretty small map. I mainly loved this map. I don't know what's wrong with it, I love this wonderful map.
 
D

Deleted member 469419

Guest
Hey!

First off, let me begin commenting that I like the style of your map, I understand what is your idea, but it just that it need a bit more development.

The only criticism I have it's that it so small and as a FFA map should be more bigger. I personally would increase the range to other 50 blocks at least.

Good job nonetheless!
 

Soulless_Unity

Admin Team
Team CubeCraft
💙 Admin Team
May 22, 2017
106
361
144
Hello, thank you for your efforts in submitting this.

Unfortunately, collectively the design team have decided to deny this map submission due to the following reasons:
-Map too small
-Texturing terrain a bit less randomised
-More detailed objects in the map

Please do not be disheartened by the above comments, hope you enjoyed building the map!
 
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