The current problem is that kits are really inly useful in the beginning of the game and the golden apple kit is evidently much stronger than the rest.
The suggestions I’ll be mentioning will be to revamp most of the kits.
Egg cracker kit: This kit is fine, but in addition, I believe all pickaxes purchased in the shop should have a 20% discount when purchased in the shop.
1. Egg protection kit: The kit is fine as it is, but in overpowered mode it should give the player 2 obsidian blocks when the game begins and 1 obsidian every three miniutes.
2. Builder kit; This is a new kit I’m proposing. It’ll give the player 32 leaves when the game starts. Every 5 minutes the player will receive a stack of leaves. Leaves will decay.
(Also add shears to the shop for 5 gold in lieu of this addition)
3. Nom-nom kit: I think this kit should straight up replace the golden apple kit.
It’ll give you 5 cooked fish on Hardcore mode + 5 more every three minutes
On normal mode it will give five steak and two golden apples. Afterwards, every three minutes it’ll give five more steak.
On OP mode it’ll give 3 golden apples every 5 minutes and 5 golden carrots on spawning.
4. Bunny - This is my favorite kit. I think the potion should reappear in the inventory every 5 minutes. It would be nice if the kit also gave a speed 1 potion to incentivize using the kit.
5. Dirty Deeds Done Dirt Cheap: All generator upgrade costs get discounted by 25%
The suggestions I’ll be mentioning will be to revamp most of the kits.
Egg cracker kit: This kit is fine, but in addition, I believe all pickaxes purchased in the shop should have a 20% discount when purchased in the shop.
1. Egg protection kit: The kit is fine as it is, but in overpowered mode it should give the player 2 obsidian blocks when the game begins and 1 obsidian every three miniutes.
2. Builder kit; This is a new kit I’m proposing. It’ll give the player 32 leaves when the game starts. Every 5 minutes the player will receive a stack of leaves. Leaves will decay.
(Also add shears to the shop for 5 gold in lieu of this addition)
3. Nom-nom kit: I think this kit should straight up replace the golden apple kit.
It’ll give you 5 cooked fish on Hardcore mode + 5 more every three minutes
On normal mode it will give five steak and two golden apples. Afterwards, every three minutes it’ll give five more steak.
On OP mode it’ll give 3 golden apples every 5 minutes and 5 golden carrots on spawning.
Now, it has not escaped my notice that on subsequent deaths players can amass gapples and obsidian, so, since player kits now have an effect throughout the game, they will not respawn with kits.
4. Bunny - This is my favorite kit. I think the potion should reappear in the inventory every 5 minutes. It would be nice if the kit also gave a speed 1 potion to incentivize using the kit.
5. Dirty Deeds Done Dirt Cheap: All generator upgrade costs get discounted by 25%
The following should be added to the shop:
*Leaf block (3 gold/ 20 blocks)
*2 cobwebs/gold ingot
*Ice blocks, you decide the price (they will nit melt)
*more foods, it wouldn’t hurt
*Maybe slime blocks also
*Spend gold for potions - Leaping, Speed, Splash slowness (10 seconds only) , Lingering potion of poison on 1.9. (3 second duration)
On overpowered mode:
Levitation arrows, fishing rods that pull players, make ender pearls much cheaper 30 diamonds for a pearl.
*Leaf block (3 gold/ 20 blocks)
*2 cobwebs/gold ingot
*Ice blocks, you decide the price (they will nit melt)
*more foods, it wouldn’t hurt
*Maybe slime blocks also
*Spend gold for potions - Leaping, Speed, Splash slowness (10 seconds only) , Lingering potion of poison on 1.9. (3 second duration)
On overpowered mode:
Levitation arrows, fishing rods that pull players, make ender pearls much cheaper 30 diamonds for a pearl.