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Sophie

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May 1, 2014
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Hai, I'm bored with seeing "bad update REEE!!" on the CCG Discord, so I've created this thread.

Below, I want you to comment your concerns and gripes with the new Skywars update.
Focus on what you dislike, not what you like.

Example: Personally, I dislike how common enderpearls and golden apples become after chests refill.
ACHIEVEMENTS
  • Solo
    • Sniper - Kill player 50 blocks away.
    • Katniss - Get 3 bow kills with 100% bow shot accuracy.
    • Enchanter - Enchant an item.
    • Big Savings - Do a level 30 enchantment.
    • Remote Miner - Break 100 blocks in a single game of soft blocks mode with projectiles.
  • Team
    • Sniper - Kill player 50 blocks away.
    • Katniss - Get 3 bow kills with 100% bow shot accuracy.
    • Enchanter - Enchant an item.
    • Big savings - Do a level 30 enchantment.
    • Remote miner - Break 100 blocks in a single game of soft blocks mode with projectiles.
    • Sharing is caring - Drop food for your teammate.
    • Blacksmith - Craft an Anvil.
    • Kill stealer - Kill an enemy by doing 5% or less damage to them.
    • Sidekick - Get at least 3 assists with no kills.
    • I'm helping! - Get an assist by doing only 1% of the total damage.
  • Both
    • Beginnings - Get your first kill.
    • Killer - Get 10 kills.
    • Executioner - Get 100 kills.
    • Bloodthirsty - Get 1000 kills.
    • Liquidator - Get 10000 kills.
    • Double kill - Kill 2 players in one game.
    • Triple kill - Kill 3 players in one game.
    • Rampage - Kill 5 players in one game.
    • Unstoppable - Kill 7 players in one game.
    • Godlike - Kill 10 players in one game.

KIT BALANCES
  • Swordsman - Stone sword with Sharpness 2.
  • Iron Golem - Now contains a iron helmet and iron leggings.
  • Enchantment - Now has less exp bottles and less lapiz.
  • Blacksmith - Add exp bottles to this kit, replaced the chainmail helmet with a diamond helmet.
  • Bomber - Added golden boots with blast protection II and feather falling I, increase amount of TNT, string and red stone.
  • Redstone master - Added a normal piston and redstone comparator.
  • Chicken - Added a chicken hat to this kit, iron leggings and reduce the amount of eggs.
  • Digger - Added 1 diamond ore, 8 iron ore and 5 coal ore.
  • Fisherman - Added unbreaking 3 and luck of the sea 3 to the rod and add a water bucket to the kit
  • Builder - Added a wooden sword.
  • Noobly - Added some armour.
  • Lumberjack - Add efficiency 3 to the axe.
  • Archer - Added a chain chest plate with projectile protection.
  • Pyromaniac - Added a 1:30 fire resistance potion.
  • Joker - Increase TNT from 3 to 8, added a redstone block and 3 wooden pressure plates.
  • Spiderman - Add a 1:30 jump boost potion.

Added 4 new kits:
  • Farmer (500 points)
  • Smuggler (850 points)
  • Enderman (1000 points)
  • Healer (1150 points)
6 New Abilities
  • Enderproof - chance of not taking enderpearl damage
  • AutoSmelt - Instantly smelt ores when mining
  • Void treasure - Get a random item from enemy inventory after pushing them into void
  • Extra protection - Get an extra protection enchantment for random equipment after getting a kill
  • Projectile magnet - Pick up projectiles that hit you
  • Quick heal - Get a splash potion of health after killing someone.
Other Features
  • Rebuilt whole chest system and made starter island chests weighted so everyone is balanced at beginning of game. I.e. getting a good sword means that your armor will be weaker and vice versa.
  • Every starter island will have food and blocks to survive and multiple useless items, i.e. 2 helmets, are no longer a thing. This mostly affects solo skywars.
  • Removed no kits and abilities mode.
  • No more hidden/difficult to access chests on starter islands.
  • Added chest refills to solo and team mode. Timer on the scoreboard shows when chests are being refilled which is different for each map.
  • Chest refills will give more enderpearls to avoid long games.
  • New solo and team maps.
  • New projectile options (No projectiles - chests do not have projectiles and projectile kits are not usable, Normal projectiles - normal mode, Soft blocks - same loot, but snowballs, eggs, exp bottles and arrows break blocks on contact).
  • Balanced all kits based on community feedback.
  • Added kill assists in team SkyWars. Including hotbar message showing how much of the total damage you did to the enemy and when there’s a kill with assists you can see in the chat how many people assisted with the kill and hovering over
  • Assist message shows how much damage each person did in percentages. Kill assists will give you 1 point if damage is less than 50%, 2 if it’s more than 50% while getting a kill gives you 3.
  • Added tab kill counter next to names.
  • Added current game statistics which show after you die or game ends. (What place you got, How long you survived, Kills, Assists and Bow accuracy (percentage of arrows that hit an enemy).
  • Added auto respawn, you no longer have to click respawn once you die
  • Added nice title message, start counters.
  • Made knockback and punch enchantments more valuable by limiting enchant levels to I and require higher exp level enchantment. You can now get knockback with enchantments above level 15 and punch with enchantments above level 20.
  • Dying in a team game will now still give you a win if your team wins.

Thanks :)
 
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MagnificentSpam

Forum Expert
Mar 16, 2016
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Jokes on you, I already made a whole thread about it and now I can complain here as well.

The changed chest loot is great for solo maps but on team maps they often made games worse for me. I actually had more games with very low armor than before. In the late game everyone used to have the same armor which I liked.

I don't like that the no kits and abilities mode was removed. Abilities are an unfair advantage for long time players.

I don't really like the auto respawn. I know it doesn't change the game at all, but it just doesn't feel right.

I don't like soft blocks mode at all.

I don't like chest refills. They seem better on solo maps, but think they should be a voting option everywhere.

I don't like the little time you get to vote. Voting should be moved to the pre-game lobby. I often couldn't vote against soft blocks in time and then didn't have time to adapt my kit after it was selected.
 
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MarcoPlayzz

Dedicated Member
Oct 25, 2016
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I think the new voting systems are bad soft blocks makes no sense and the other 2 same the kits are ded and refills are too op for me you get an enderpearl each chest refill
 
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Deleted member 169486

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Have an option to remove a core element from the game? Sure! Remove mid from a map that no one complained about? Sure! Add in things people never asked for then not even have testing for it? Sure!
 

CommunistCactus

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Mar 13, 2015
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Beyond time and space
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It's over there mate
 
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Facelurite

Guest
I dont like how everything is made up of blocks reeeee. [comment reserved]
 
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Mar 6, 2017
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I personally like the update.
The only thing I'm against is the removal of Punch bows from the OP Skywars. If someone has a full diamond armour, fully enchanted, it's not a power 2 bow that is going to do much damage.
The only way I could ever get kills on OP Skywars with a bow, and now it´s just gone. But other than that, I think the game is a lot more balanced.
I also really love the projectile voting options. It's really well thought and it's a new, fresh addition to the game.


Thanks,
Poseidon
 
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