Ok listen guys and team of cubecraft. If any member of cubecraft team reads this pls explain why you do this to touch players
Before for touch players if you hit someone, opponent will take knockback to the direction of where touch player screen is. If he looks right and hits opponent he takes knockback to right direction despite they are in same line or same block.
But today when I played on server I noticed smth. THEY REMOVED THIS FEATURE. Now you can't knockback players on bridges and also our combo style is completely ruined.
( ) Here the link where you can clearly see that now if touch player hits player, he takes straight knockback.
Most touch players used this feature above the void so they can easily knockback enemy.
Pc, ps players and overall who plays with split controllers(players with crosshair in the middle of their screen) have their advantages like jump bridging, placing hundred of blocks beneath them in a second and smooth knockback( ) and touch players had only this advantage over them now cubecraft removed it too. Now pvp style is same as in hive.
Before for touch players if you hit someone, opponent will take knockback to the direction of where touch player screen is. If he looks right and hits opponent he takes knockback to right direction despite they are in same line or same block.
But today when I played on server I noticed smth. THEY REMOVED THIS FEATURE. Now you can't knockback players on bridges and also our combo style is completely ruined.
( ) Here the link where you can clearly see that now if touch player hits player, he takes straight knockback.
Most touch players used this feature above the void so they can easily knockback enemy.
Pc, ps players and overall who plays with split controllers(players with crosshair in the middle of their screen) have their advantages like jump bridging, placing hundred of blocks beneath them in a second and smooth knockback( ) and touch players had only this advantage over them now cubecraft removed it too. Now pvp style is same as in hive.