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Fall Damage Should Be…


  • Total voters
    8

C4spanier

Member
Aug 3, 2021
12
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I personally play a lot of bridges on cubecraft and one thing that has always bugged me is fall damage. I think that fall damage just doesn’t fit in bridge gamemodes because it makes a lot of clutches useless and a lot of the time even if I clutch on the side of the bridge I die anyway. Let me know your thoughts about the topic but I think that fall damage should be reduced which could easily be done by something like feather falling on the boots or just removed alltogether.
 

ENDERIUM

Dedicated Member
May 22, 2021
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Mainly, all I care about is them putting Bridges on the left in the BlockWars lobby, making it the main gamemode as nobody plays CTF.
 

spacymoon

Member
Aug 22, 2021
31
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On a spaceship far far away
I personally play a lot of bridges on cubecraft and one thing that has always bugged me is fall damage. I think that fall damage just doesn’t fit in bridge gamemodes because it makes a lot of clutches useless and a lot of the time even if I clutch on the side of the bridge I die anyway. Let me know your thoughts about the topic but I think that fall damage should be reduced which could easily be done by something like feather falling on the boots or just
Honestly I kinda like the no fall damage because imagine you 15 blocks up and you have the chance to score. With no fall damage you will score but with fall damage you will die.
 
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