Discussion in 'Map Submissions' started by AROBLAM, Nov 26, 2015.
Spoiler: More screenshots :D
Feedback is welcome and appreciated.
I think it would a little bit more detail and buildings. Also install world edit or something to make hills. Flat is so meh -_-
Spoiler: Design for staircase that adds height to the map:
Spoiler: Armor shop
Spoiler: Weapon shop
Spoiler: Potion shop
Spoiler: Food shop
Spoiler: Elevated town square
Spoiler: Very tall building (known in the old map as "The Locker")
Spoiler: Bridge leading to Potion shop:
Spoiler: Even more screenshots :D
It's getting better
Looks really great
Not loving it, the buildings just look like a big mess with all that weird wood placing.
Also, didn't someone like Luke or Dani tell you not to build an assassinations map as it was too big of a deal to make?
Perhaps you should show the map in day time, without shaders
Also to put the screenshots in spoilers. How to do
Type [ spoiler = (what you want it to be) ] staksdjhaksdas0pd ;oasxcl;adiaopwdiaskdla/ sdk [ / spoiler ] Without spaces.
If anyone would like to look at it in game, (or help me build it) just message me! Skype: arowesley
Spoiler: MORE SHOTS OF THE SCREEN :]
More screenshots! (Without shaders)
Where are my God Apples from Assassins? I had 35 of them. Sent you the video and everything....
Looks nice so far but still not quite close to completion. Can't wait to see the finished product.
You should try working on the buildings, redoing them as they are just really weird.
The idea is awesome (and I think I've said that before) but the buildings itself aren't that great.
For example, the tall building. The "detail" in it is just a mess of blocks.
Agreed. Also, I don't think this fits the builder standards.
The buildings don't have much depth, unless I need glasses.
It doesn't convince me without the texturepack.
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