Introduction
When Parkour was launched on Bedrock, it only launched with 2 difficulties. These was Easy and Normal, and they were both welcomed by the community. But there was one difficulty that was missing, Hard.
Hard mode had existed on Java, yet was never added to Bedrock. This was most likely due to time constraints and a smaller player count. However with Parkour being a huge success on Bedrock, player counts are no longer an issue. Despite all this, I feel Hard mode would really add a challenge to Parkour.
When Parkour was launched on Bedrock, it only launched with 2 difficulties. These was Easy and Normal, and they were both welcomed by the community. But there was one difficulty that was missing, Hard.
Hard mode had existed on Java, yet was never added to Bedrock. This was most likely due to time constraints and a smaller player count. However with Parkour being a huge success on Bedrock, player counts are no longer an issue. Despite all this, I feel Hard mode would really add a challenge to Parkour.
The latest update
The latest update added a new easy mode, and renamed easy to normal and normal to difficult. Yet Hard mode was still not added. Due to a "hard" mode already existing now on Bedrock named difficult, Hard mode would be renamed to Hardcore or something similar.
How Hardcore would be added
On Java Hard mode works exactly the same as the other difficulties. Exept for the fact that it has not received modifiers or the "best of" feature yet. This was because they were not added to Hard mode when these features were added. These features would be added to Hardcore upon launch.
Overview
What do you think of this suggestion? If you agree with it, use the agree reaction; or if you disagree use the disagreereaction. If you are unsure use the unsure reaction, and if you have any feedback please let me know. If this thread hits 25 agreesit will get forwarded.