Minecraft PC IP: play.cubecraft.net

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  1. Ding Junhui

    Frozen Bow Suffocation Glitch

    I don't think changing it to a transparent block will allow you to phase through if the glitch happens, the same mechanics should still apply. Also, a staff member could probably confirm, but i think you get stuck to where you're standing, rather than just physically trapped in a 1x1, when you...
  2. Ding Junhui

    Frozen Bow Suffocation Glitch

    I don't think anything else needs to change apart from changing ice to blue glass, it can still be called "Frozen Bow" as it will still "freeze" you in place. This glitch happens most days for me, even with decent ping (20-30ms), and it deals 3-4 hearts of damage, regardless or armour, so if...
  3. Ding Junhui

    Frozen Bow Suffocation Glitch

    Problem: Sometimes when you get shot by the frozen bow it'll glitch and you will start suffocating in the ice walls, this does about 3-4 hearts of damage. Can the ice just be replaced by blue glass (to look like ice)?
  4. Ding Junhui

    Average kills?

    ok
  5. Ding Junhui

    Nerf automatic bow

    Don't think it needs a nerf, it's only OP in very specific situations (trapped in a corner and out of meele range). I normally combine it with another auto or shotgun bow to make a normal vanilla bow. It's quite simple to counter, just stay out of range. Also it's not that hard to just strafe...
  6. Ding Junhui

    Bow barely works

    Happens to me as well on 1.8 with decent ping ~35ms and really annoying considering the cooldown.
  7. Ding Junhui

    stats skywars

    I agree that some of the stats aren't that useful, e.g. blocks broken, placed, walked, but having them there doesn't hurt. However, having more stats added would be nice, e.g. longest game, fastest win, most kills in one game, longest combo
  8. Ding Junhui

    What is the most kills you ever had in one game of Lucky Islands?

    only a screenshot. but 12 was impossible cause ruins is a 12 player fill. mostly annoyed i didnt get all possible kills
  9. Ding Junhui

    Java Cubelet Loot Points

    just dont look at your loot points
  10. Ding Junhui

    Getting people's loot when dying in the void

    ah ok that's a bit better but still could only end up with like a gold helmet or something
  11. Ding Junhui

    Getting people's loot when dying in the void

    ohhh didnt realise the ability was only one item, thats pretty rubbish then most likely just get blocks or food or something, people rarely clear out their inventory. I feel they should at least up that to the whole inventory especially cause it only works once a games as well
  12. Ding Junhui

    Getting people's loot when dying in the void

    as onikpig said there is an ability already in skywars which goes up to 34% chance of getting the loot and costs a total of 19000 points-ish to max out i dont think making it a 100% chance feature would be good or even fair. I feel people would just pick the bow kit and camp waiting to snipe...
  13. Ding Junhui

    Java Lucky Blocks Team Balancing

    agree, unbalanced teams suck for everyone - the one person is most likely going to lose and it's boring for the team cause everyone's just chasing one guy fairly sure there is already some sort of team balancing in skywars so shouldn't be difficult to implement it in lucky blocks as well also...
  14. Ding Junhui

    Lucky Islands Update

    will there be a larger update for lucky islands in the near future? I feel a lot of the maps could do with updating/improving and the lucky blocks rebalancing.
  15. Ding Junhui

    Map obelisk

    hopefully this was an accident and they'll add food cause one of the best maps if they do
  16. Ding Junhui

    Java Incredible Suggestion

    does it matter that it's not a minigame and doesnt fit 'cubecraft's theme'. Eggwars can easily last 30+ mins so wouldn't really class that as a minigame
  17. Ding Junhui

    All Networks Spectating friends

    In skywars or lucky islands i think this should be allowed - not much advantage can be gained from spec-ing in these and I dont think people are sweaty enough to call there mate just to spec for them. Also if people are hiding they deserved to get called out for camping In eggwars a spec would...
  18. Ding Junhui

    What map is the best

    I had already stated my favourite maps. The second post was more in reply to Joeprokiller2000's post about tron being the worst map
  19. Ding Junhui

    What map is the best

    tron, bones, castle, desert, tnt, trees & nether all need updating
  20. Ding Junhui

    What map is the best

    dust, snakes, pokemon, pirates, field
  21. Ding Junhui

    All Networks Damage indicators

    So this means it's unfair as an unexperienced player could just download a health bar mod and knows these things without having to learn to gauge fights and count hits.
  22. Ding Junhui

    All Networks Damage indicators

    Vanilla minecraft doesn't have health bars because it wasn't created to be a primarily PVP game I've never used a health bar mod (have thought about it) and I don't necessarily feel like it gives too much of an advantage. During a fights it quite hard to concentrate on your health, your...
  23. Ding Junhui

    Java Please consider adding Speed Eggwars and (Speed) UHC

    would like to see speed UHC 1.8
  24. Ding Junhui

    Java Rod Fish in Eggwars 1.8

    People camp bridges anyway, its called chokepointing. also rods are slow and have limited range so it shouldnt be such a problem bows are much easier to spam and people can still tunnel bridge
  25. Ding Junhui

    Java Rod Fish in Eggwars 1.8

    +1 good idea was thinking this as well atm fights are just trading hits and based too much on ping
  26. Ding Junhui

    Skywars

    1.8 yes
  27. Ding Junhui

    Nostalgia week! - Old maps return

    since this has been extended for a week - can an option to queue for only new maps be added? Only kind of like Angelic and having to queue and re-queue gets a bit annoying
  28. Ding Junhui

    Nostalgia week! - Old maps return

    Angelic used to be one of my favourites. But the other skywars maps, ngl, didnt/dont really like. A slightly downscaled Angelic and Magic maps could work tho. Mid on Magic is huge
  29. Ding Junhui

    All Networks I need map feedback

    Lucky Islands Think the whole gamemode needs a big update but will stick to just map feedback here. Also I mainly play solo but a lot of points can apply to both modes. - In general I prefer large, open, flat maps where not much bridging is needed. This promotes faster gamplay and more action...
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