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  1. TheOrangeShyGuy

    THE GREAT 1.8 RANT

    Killaura is still obvious, as their head snaps around as soon as someone enters the attack radius of your player. Hit chains really are hard to come by. I get several hit chains, but, in 1.9, it really isn't that easy. What I mean in over 2 cps is that they are doing regular damage with over...
  2. TheOrangeShyGuy

    THE GREAT 1.8 RANT

    Hackers in 1.8 are much more obvious than in 1.9. 1.8: Antikb is easy to see Hit chains come WAY too easily for them They kill you in about a second Headsnap Killaura 1.9: Antikb is very hard to detect, as you do not deal very much kb with the hit speed Hit chains Damage More than about 2 cps...
  3. TheOrangeShyGuy

    THE GREAT 1.8 RANT

    I, myself, am a fan of 1.8 pvp. I dislike 1.9 pvp simply for the fact that it completely disheveled my gameplay to the point where I feel like a minecraft noob again. I, like many, would be forced to retire old tricks, tactics, and tips of 1.8 pvp, and that is just depressing. Especially to...
  4. TheOrangeShyGuy

    More maps In PVP

    I agree, there are only about 4 ish maps for people to play on, and there really need to be more. I get tired of playing the same few after a few weeks. +1 Would recommend
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