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  1. Jim Jimly

    Eggwars Ability Suggestion

    You've got to keep in mind, unless a player has a ton of free time, they're unlikely to get farther than level 4 of a given ability. A 8% chance of 10 seconds of Regen 1 on a kill isn't all that stellar. Honestly I like abilities like the Feather Weight a lot more than the others because the...
  2. Jim Jimly

    Enderpearls in Norm! Yes or No?

    Sorry, didn't have time to read the whole thread. While having them only be sold in the mid would be a good step in the right direction, I still don't think giving players ultimate mobility makes for a fun game. I've put forth other ideas in the past, such as arrows that disable a hit enemy's...
  3. Jim Jimly

    Enderpearls in Norm! Yes or No?

    Enderpearls assist campers more often than not. Who's going to have more pearls, the campers who sit on their generators all day, or the real players who want to combat campers? I can't tell you how many times in OP I've taken out 3+ eggs only to discover that the last person left was a camper...
  4. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    Oh my gosh. Seriously? Why is literally EVERYONE blind to my reply to Donald's statement? If a camper shoots you, then you just have to take cover for 15 seconds! Campers are, by definition, camping out on their island, so how are they gonna do anything in those 15 seconds where you can't shoot...
  5. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    I also don't run into too much annoyance with camping, but many people seem to. This idea proposes a soft counter that doesn't completely shatter the strategy of playing defensively while also having niche use outside of stopping 'camping'. I thought it was a happy medium.
  6. Jim Jimly

    A way to stop campers

    That has to be the best way to justify using sarcastic remarks to take down someone's argument that I've ever seen. I need to write this down.
  7. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    And...? The arrows are so incredibly expensive that spamming would be costly at best. If you get tagged with one of these, just take cover. Really? It works for me and my teammates about 75% of the time. On a 3 player map, if you position one player at mid and one on each island next to the...
  8. Jim Jimly

    A way to stop campers

    Copying? I haven't seen any other threads with my idea...
  9. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    Oh, look, someone with a legitimate sense of logic who thinks things through instead of blindly saying "no". I was wondering where you were. 1. I don't understand this. 15 seconds gives you enough time to either run across a bridge, or to place a few blocks at the end of a bridge then shield up...
  10. Jim Jimly

    A way to stop campers

    Seriously people? I propose an interesting bow stopping arrow idea and even though the one argument against it that has come up is easily refutable, everyone says "Nah" without using their noggins to think about it. Then this idea with incredibly obvious issues get a boatload of likes and...
  11. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    Oh. My. Hecking. Gosh. Can none of you people read my rebuttal to Donald's post? Are you blind? Here it is again, for you all: Now, tell me, if campers hit you with the bow-stopping arrow, what does that do? It makes you have to dodge arrows / run to cover for 15 seconds. That's it. If they...
  12. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    Then they're still on their island and just spent 30 gold / 5 diamonds to stop your arrows for 15 seconds. Oh nooooooooooooooooo, it's so terrible. Whatever will we doooooooo. Oh yeah, I know, wait 15 seconds, then keep shooting. I don't understand how you think this is an issue. Plus, if they...
  13. Jim Jimly

    This is what happens when you don't open your cubelets XD...

    Just have duplicate items refund points. Problem solved.
  14. Jim Jimly

    A (fairly) simple idea to combat campers in Eggwars.

    Just add an arrow in the shop (~30 gold or ~5 diamonds each in normal mode) that prevents any player hit from firing their bow for 15 seconds. It will allow people to walk out over the void briefly without fear of being shot down by campers, but still requires a skillful hit to disable them, and...
  15. Jim Jimly

    The New Eggwars Update - The Good, The Bad & The Ugly

    Did I ever say it didn't? I'm just saying having players camping mid is a lot less cheap and annoying than having players camp their islands, because they can't cash in the emeralds or buy more gear at mid, forcing them to move at some point, thus being less 'camping' and more 'defending an area...
  16. Jim Jimly

    The New Eggwars Update - The Good, The Bad & The Ugly

    Just because it didn't work in that one particular instance where everything that could have gone wrong went wrong doesn't mean that emeralds don't reduce camping. Camping mid is much more risky than camping your island; you will (or at least should) be the target of all the other teams because...
  17. Jim Jimly

    Eggwars Update Poll

    But how is it worse if they can't buy items at mid? If someone's camping mid for emeralds, then they have to travel back and forth from their mid to their island to buy the emerald items, right? This gives you a good chance to shoot them off as they travel back and forth. Heck, after enough time...
  18. Jim Jimly

    [Kit suggestion] New multiplayer kits (StarCraft 2 edition)!

    Okay, now your idea is starting to take shape. I'm seeing it more as a Minecraft gamemode than a copy-paste from Starcraft- that's good! Mayhaps you should refine your post some more and come up with a RTS gamemode idea?
  19. Jim Jimly

    Make Cubelets great again

    Your quote is just you saying cubelets are vanity only. Do you want to provide some reasoning for that thinking? That's like when someone suggests a kit, walking up and just saying "Nope! Eggwars only needs these kits!" with no reasoning. That's just not a constructive way to treat ideas.
  20. Jim Jimly

    Make Cubelets great again

    Cubelets should give some points whenever you receive a duplicate item, so that it's not a total loss. The points should also be scaled based on the rarity of the duplicate, so that there's still some gambling in it.
  21. Jim Jimly

    [Kit suggestion] New multiplayer kits (StarCraft 2 edition)!

    Oh boy, where to even start. 1. This seems like a bunch of nonsense when looked at in Minecraft terms. Nuke silos? Things that attack air and ground units? Lock on? What even is an air unit in Minecraft; players don't fly! What would a nuke silo do? What the heck is shield damage? None of these...
  22. Jim Jimly

    EggWars maps - Give us feedback!

    It's a shame Area 51 was removed. It was the map I went to with my friends for whacky PVP mayhem. The middle was a big mosh pit that was incredibly difficult to get out of alive, which was always exciting. I dunno why people were saying it was easy to rush other teams, I don't see how it was any...
  23. Jim Jimly

    Apathy in the Community and Update Priority

    Cubecraft invented Skywars? If that's true then it's amazing, but I find it a bit hard to believe. I understand that communities should be different, but they should all push their devlopers and want more open communication. If no one cares, what's going to push the devlopers to work faster...
  24. Jim Jimly

    Apathy in the Community and Update Priority

    Honestly, everyone. This is most apathetic Minecraft community I've ever seen! Most server communities are always hungry for updates, pleading to be told more, demanding that something be released soon. This pushes the devlopers to keep working and not get lazy, lest their community become...
  25. Jim Jimly

    What is taking Egg Wars Abilities so long?

    Well of course it's not THAT simple. But the point still stands that if they could code them for Skywars, it shouldn't be all that rough to make them in Eggwars. Eggwars is the most popular gamemode on the server, and the abilities update would be fairly quick compared to other things like UHC...
  26. Jim Jimly

    What is taking Egg Wars Abilities so long?

    If it gets removed, it gets removed. But seriously, it doesn't take several months to copy-paste some code from Skywars.
  27. Jim Jimly

    What is taking Egg Wars Abilities so long?

    Come on guys, it's been months and months and months. Heck, if you're not done coding new abilities yet, just copy-paste some Skywars abilities in to give us something to spend our points on!
  28. Jim Jimly

    Blockwars - Double/Triple Respawn Time in Overtime

    It's stupid overpowered during Overtime, and the only way to really damage the core. It depends on the map. Some maps have the core completely open right in front of the spawn. And playing with friends isn't exactly a solution to a game balance issue.
  29. Jim Jimly

    Blockwars - Double/Triple Respawn Time in Overtime

    I love Blockwars, but if there's ever a tie, Overtime is typically a bigger stalemate than the events leading up to it. Because all blocks are removed, it makes it super easy to defend, as there's no way for players to sneak into your flag/core unseen. You can't kill the defenders, either...
  30. Jim Jimly

    Thank You CubeCraft!

    I love Minerware, but they need to add more microgames to it. After 2 or 3 games you've probably played about 85% of what Minerware has to offer, making it stale and predictable.
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