Minecraft PC IP: play.cubecraft.net

g3oRgi3nSp3cslg

Well-Known Member
May 6, 2014
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europe
hunger games is one of the best minigames on this server but it can be improved for better expirience of gameplay.

1.make it max 10 people 16 is too much and whan there are many people there is more chance of noobs getting scared and teaming i even had one 5 people team to take on so thats pain kill 2 heal helped but whatever
2.more useful kits every kit is usless exept kill 2 heal others not worth it
3.deathmatch should start automaticly at 3 people left or just give compass to track people down
4.make kits combinable and make it so u can get like kill 2 heal and axe it will cost like u need both kits and 1500 points and than one more to add is 2500 and u need it to be bought itll add much more fun and costume gameplay
5.make kits upgradable like kill 2 heal lvl2 will cost 1500 and itll give u 5 absorbtion hearts after killing or random buff than lvl 3 can inrage u 50% chance and ull get strength 3 and itll cost 2000 and need lvl2 one than u can combine em with sword lvl 3 that will be iron sword and itll be great
6.less chests at spawn so people do not get everything of spawn u need to find stuff on yore own
7.if not deathmatch make border come close so everyone who doesnt go to spawn dies after 6 minutes

thats all for now please write youre thoughts about it and hope itll get added :)

@rubik_cube_man @Claudia @caliocean @Aimee2323
 

Oceanical

Forum Expert
Feb 24, 2014
4,646
2,323
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on an adventure
1. I think 16 people is a good number, 10 is way too much of a small amount. Games would end fast and players would not be happy.

2. All kits can be useful if you know how to use them strategically.

3. Agreed, but the current death match system we have is not half bad.

4. Too OP.

5. Too OP.

6. I think the number of chests at spawn are sufficient, it's just the value of the items are WAY too OP. We've got diamond and iron swords at spawn, which is incredibly unfair.

7. So, sort of like an arena, whereas if you step out, damage will be taken? Ruins the point of deathmatch, because players do not "run" to deathmatch, they are automatically teleported whether they choose to or not.
 

g3oRgi3nSp3cslg

Well-Known Member
May 6, 2014
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4 and 5 not too op if it will cost 5k 6k 7k it will be great cause maxing out is too easy now i want challenge of collecting points now it has no point u need only 1 k u maxed i want it to needing very much so u can allways upgrade get it more complex and fun becouse now im just farming wins for first place but with that itll be more fun and not op cause only exeededly great players will get that @caliocean
 

g3oRgi3nSp3cslg

Well-Known Member
May 6, 2014
54
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europe
and fisherman kit is usless as hell XD or healer one cause if u can overrun him u can regen on run and ull die anyways they probably wont outrun good player... it wont help
 

g3oRgi3nSp3cslg

Well-Known Member
May 6, 2014
54
0
81
23
europe
and death match system makes it too easy to troll just glitch out of map and its all and 7th one will make glass domes usless so u can have building as hight as u want and u wont be limited to 50 blocks hight
 

MiNzZA

Well-Known Member
Mar 17, 2014
280
57
103
I think the current SG is good. The only thing I would like is spectating. It would make more people do CCG SG for youtube if you can watch your team mates if you've died.
 

Parvati12

Dedicated Member
Jan 18, 2014
1,313
700
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and fisherman kit is usless as hell XD or healer one cause if u can overrun him u can regen on run and ull die anyways they probably wont outrun good player... it wont help
Kit fisherman is really useful if you know how to use it in the correct way.
 

Spectator__

Well-Known Member
May 1, 2014
791
223
118
25
The Void
People just run at you then you unexpectedly hit them with the fishing rod they get knocked back and you get a nice combo on them, I always use kit fisherman :)
Kill 2 heal: Someone's teaming? Just kill one of them, get healed up to full and kill the other one. You're out of food? Doesn't really matter because you almost don't have to regen. And there is no such thing as killing someone and then being finished by someone else because you are low, you are actually on full health. Maybe the fishing rod is useful if you really practice with it, but I really think kill 2 heal is just the best^^
 
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Spectator__

Well-Known Member
May 1, 2014
791
223
118
25
The Void
@Spectator__ what do u think about kit upgrades and fusing??
I'm not actually sure, it is a fact that leveling up using points would be too OP, since people like me would be able to use all their skywars points for expample (that's how I got kill 2 heal already). But leveling kits up using kills isn't such a bad idea. It would give the good players another goal after just getting the kit they like and playing with it. But the problem is that once they actually reach this upgrade/fuse it'll just make the good players better, giving the lesser ones almost no chance at all. I honestly can't make up my mind about whether it would be a good idea or not. But it is a fact that after you get that one kit (kill 2 heal in sg and swordsman lvl 3 in skywars for me) you just don't have a new goal. Other than getting into the top 5 of course^^
 
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