Minecraft PC IP: play.cubecraft.net

Do you like this 'Guarantied Cubelets' idea: READ Suggestion Below!!!


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Ozleb

Well-Known Member
Apr 3, 2016
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Alright, so many people are like "Purchase Cubelets with Vanity Points!!"

I was thinking this: Instead of being able to purchase Cubelets with Vanity Points, how about being able to purchase a new thing, which will hopefully be added into Cubecraft, called "Guarantied Cubelet". What this means, is that when you activate this 'Guarantied Cubelet' system on a certain minigame, what it does, is that when you win a game on that certain minigame, you are Guarantied a Cubelet, as before somebody had activated it for a certain minigame..
This is how I think it should go
Ozleb has activated Guarantied Cubelets on Eggwars for 1 hour! Make sure to go play it now!

For 1 hour, it should cost: 3000 Vanity Points
For 2 hours, it should cost: 6000 Vanity Points

I would like to hear everybody's idea on this suggestion which I came up with. I would really like to see this system be implemented into Cubecraft, as I think many users would enjoy this system of getting a Guarantied Cubelet per game which they had won. Thank you for reading this ~ Ozleb.
 
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Megaaa

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Mar 4, 2015
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I like how the Cubelets work for now. You need to earn Cubelets by winning games and sometimes having luck. This is also against the EULA. Stone rankers can't earn Vanity points instead of an Obsidian ranker. And many rankers on Cube has almsot more then 80 000 vanity points. So they can buy a lot of them and get 250-300 cubelets in no time.
 

TeoVolcano

Forum Veteran
Aug 20, 2015
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I really like the idea, but I think that, with the amount of donators that cubecraft has, this system would be overused (I know people who have 100,000 vanity points. .-.) if it was implemented.
Maybe adding a cooldown, so people can use it only once a day/month, because cubecraft wants the cubelets to be something special. +1 (I don't have cubelets, I NEED CUBELETS)
 

Archee

Well-Known Member
May 26, 2016
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Interesting idea but as xMegaCoolx said, a lot of players are stacked on vanity points,
making this a fair system on the vanity points currency would mean its either
unusable for any new players, or dirt cheap for any older players :confused1:
100% chances for cubelets would also end in a game of say 24 players getting one cubelet at about
a
15% chance (3.6 cubelets)
to a
100% chance (24 cubelets)
also with the average game of skywars/eggwars/survivalgames taking about 20 minutes any player could see an increase of 5x cubelets each time someone activated this (lets all activate it for spleef :^)

a better tweak to this idea would be increased drop chances of cubelets or guaranteeing cubelets for winners or maybe some sort of vanity point target pool worked towards by the collaborative efforts of everyone
 

iLoveYouu

Forum Veteran
Oct 18, 2015
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I personally really like this idea, it actually gives a use for vanity points as there isn't that much of a use for it as of now. It might seem quite overpowered, but if we could find a balanced price/time for the boosters I feel like it shouldn't even be that overpowered. The boosters only give you a guaranteed cubelet if you manage to win the certain game you've activated it for, maybe you can even add a booster that gives a personal cubelet boost for every game you play for a higher price than boosters for a chosen game. So once activated you actually have to win the games to obtain cubelets, knowing that cubelets are cosmetic and that this will give a use to vanity points, I feel like it is a good addition to CubeCraft.
I like how the Cubelets work for now. You need to earn Cubelets by winning games and sometimes having luck. This is also against the EULA. Stone rankers can't earn Vanity points instead of an Obsidian ranker. And many rankers on Cube has almsot more then 80 000 vanity points. So they can buy a lot of them and get 250-300 cubelets in no time.
You do realize that everything that you get from cubelets is cosmetic? So you can't obtain anything that gives you an ingame advantage, with that being said this can't be against the EULA as you will only be able to obtain cosmetics by spending on ranks/vanity points. His suggestion is also meant that if someone activates this everyone gets the boost, so there's absolutely no reason for this to be against the EULA, even if buying these boosters is just a personal thing.
 
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Megaaa

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You do realize that everything that you get from cubelets is cosmetic? So you can't obtain anything that gives you an ingame advantage, with that being said this can't be against the EULA as you will only be able to obtain cosmetics by spending on ranks/vanity points. His suggestion is also meant that if someone activates this everyone gets the boost, so there's absolutely no reason for this to be against the EULA, even if buying these boosters is just a personal thing.
I know for a fact stone rankers would be mad if only rankers can do this. Because stone rankers can't receive Vanity points. That's why.
 

iLoveYouu

Forum Veteran
Oct 18, 2015
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I know for a fact stone rankers would be mad if only rankers can do this. Because stone rankers can't receive Vanity points. That's why.
Doesn't mean it's against the EULA? It's not like this feature is going to make the donators automatically win every game? And I think that the stone rankers would understand that the donators get some more cosmetic features than them..
 

Ellie Williams

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Jan 6, 2016
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I like how the Cubelets work for now. You need to earn Cubelets by winning games and sometimes having luck. This is also against the EULA. Stone rankers can't earn Vanity points instead of an Obsidian ranker. And many rankers on Cube has almsot more then 80 000 vanity points. So they can buy a lot of them and get 250-300 cubelets in no time.
How's this against the EULA?
 

Megaaa

Forum Veteran
Mar 4, 2015
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Doesn't mean it's against the EULA? It's not like this feature is going to make the donators automatically win every game? And I think that the stone rankers would understand that the donators get some more cosmetic features than them..
How's this against the EULA?
Oke, maybe not against EULA, but it would give the Stone rankers a big disadavantage towards the Donaters.
 

Ozleb

Well-Known Member
Apr 3, 2016
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Stone ranks would still be able to purchase them, but I'd say it would cost around 5000 points or something for them
 

Tacosbefriends

Forum Professional
Jan 13, 2014
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Doesn't violate the EULA (cubelets only award vanity items, making cubelets themselves vanity items)

I'm not a huge fan of the idea. I'd personally prefer a cubelet multiplier (double chances of getting cubelets for everyone online) that maybe you could purchase with vanity points, or maybe purchase like point multipliers. Either way, more cubelets for all!
 
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