Minecraft PC IP: play.cubecraft.net

Younisco

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May 13, 2014
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Okay, the basis of this game is basically team deathmatch, but one winner will be awarded. More information below:

There will be 32 players, split into teams like paintball, all even numbers vs all odd numbers, and they will choose a kit. They will then pvp in custom pvp arenas. And the winning team will win that round. "How will there be more than one round!?"

Well, then the winning team of 16 will be split into another two teams of eight, which then pvp in a smaller arena (but keeping the theme). And it carries on until a 1v1, which leave with a small pvp arena, and the winner wins 25 points.
 

NanoNet

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May 23, 2014
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I actually kinda like this, everyone gets the same stuff, and you just PvP xD Maybe not 32 people (That's way to much) Maybe like 16 People. SO it's 8v8, then the winning team is split up based on scores, then 4v4 Then that winning team is split up based on scores, then 2v2, so on so on. Sounds good for PvP practice! There should also be leaderboards for this game if it is implemented.
 

Sophie

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May 1, 2014
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Here, take this card!
images

If there are going to be kitpvp kits with it though, can we maybe not include the suicide bomber kit? c:
I can see myself getting into a team of steve skins and all of them running out and dying with the kit, getting no kills at all and then i'll be alone against 16 other players..
 

NanoNet

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May 23, 2014
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Here, take this card!
images

If there are going to be kitpvp kits with it though, can we maybe not include the suicide bomber kit? c:
I can see myself getting into a team of steve skins and all of them running out and dying with the kit, getting no kills at all and then i'll be alone against 16 other players..
I think it would be like all around Iron armour, Iron sword and a bow w/ arrows. Nothing kit fancy xD Lol I can imagine it though xD *Blows self up to screw teamates cahnces*
 

Younisco

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It would be like Iron Armour, Iron Sword, Bow + Arrows, Food, Healing Pot and a Instant DMG potion (maybe something more quirky...)
 

marlutin

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Oct 20, 2014
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I say there shouldn´t be a kit that has 4+ damage II potions because with that you can kill anyone (no matter the armor) and you don't have to actually hit them, imagine the 16 people all together and someone just goes there, throws 4 potions at them and his team won. How do I know all of this? That's what I do when an enchanted full diamond is just hoarding all the arena at skyblock, camping at the pool, killing everyone and just not letting the people just ignore him and fight each other.
 
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NanoNet

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I don't know about potions, because the noobs won't know how to use them, lol. Maybe have like "Potion PvP" and "Vanilla PvP" For the people who like classic, they have an option between both.
 

Younisco

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I don't know about potions, because the noobs won't know how to use them, lol. Maybe have like "Potion PvP" and "Vanilla PvP" For the people who like classic, they have an option between both.
Potion PvP is just pure luck whereas normal Vanilla PvP shows skills from many different categories.
 
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marlutin

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I just thought of it, there shouldn't be any harm potions at all, if not 4+ people get the same kit and give their harm potions to someone
 
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Walker_Walkis

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Nov 15, 2013
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This is a brilliant idea! I would play this because it would be like kit pvp in a mini game! I also agree that there shouldn't be any potions, just armor, a bow, arrows, and a sword! Maybe there could be a bonus at the center such as a better sword or a special bow between the two teams and you would have to parkour to get to it, just to add a little more strategy to the game and a chance for comebacks.
 
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Saradabaschi

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Jul 1, 2014
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1: It´ll be hard to find 32 players willing to play the game I think. Maybe not in the beginnings but after a while.
2. Players might complain about randomly chosen teams.
3. Players might complain when their teams get splitt up. "All the good ones are in the other team now" -rage- -quit-
(Just my opinion. Not necessarily based on facts.)

All in all I don´t really see a difference to survival games. Yes in your suggestion there are actual teams but if you´d team up in survial games it would have pretty much the same effect. 12- 16 players spawn and they fight till 3 are left. Then it is 1v1v1.
Although I have to say it would remind me of a war. But for that I´d like two teams on two ends of a map. After a countdown everyone can start running to middle. In middle is then a huge battle. You could either splitt the winner team again afterwards or just leave it by that and the players in the winner team are the victors! That would be basically just killing each other but that is what war is... unnecessary killing.
 

marlutin

Well-Known Member
Oct 20, 2014
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1: It´ll be hard to find 32 players willing to play the game I think. Maybe not in the beginnings but after a while.
2. Players might complain about randomly chosen teams.
3. Players might complain when their teams get splitt up. "All the good ones are in the other team now" -rage- -quit-
(Just my opinion. Not necessarily based on facts.)

All in all I don´t really see a difference to survival games. Yes in your suggestion there are actual teams but if you´d team up in survial games it would have pretty much the same effect. 12- 16 players spawn and they fight till 3 are left. Then it is 1v1v1.
Although I have to say it would remind me of a war. But for that I´d like two teams on two ends of a map. After a countdown everyone can start running to middle. In middle is then a huge battle. You could either splitt the winner team again afterwards or just leave it by that and the players in the winner team are the victors! That would be basically just killing each other but that is what war is... unnecessary killing.
The game can start with for example 16 players or 8 or a smaller number, not necesarilly 32 players. Also it'd be a new and very fun game for ccg
 
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