The Objective:
2 teams of 6, 30 ghast spawners, who can get the most? PvP'ing with other team is ALLOWED. 2 lives, 7.5 minutes max. Finish when all team is dead, or when time is up.
The Arena:
Something with traps, lava, that type of stuff ;)
Kits:
Archer: Infinity Bow, arrow, Chain Chest & Rest Leather. special ability: Melee Bow, gives Sharpness 5 on bow for 15 seconds, 10 second regenerating time.
Swordsman: Diamond Sword, Leather Armour Dyed cyan/light blue. Special Ability: Increase of Armour (Prot 2 Chain) But decreased sword (Iron.)
Grenadier: Snowballs (acting as grenades, centre with a damage of 15 hit points, losing 2 hit points per block away at detonation, Chain Armour, Stick with Sharpness Two. (2.5 Attack Damage.) Special Ability: Rapid Fire, lower damage grenades.
Tank: Iron Armour, Stick with Sharp 3 (3.75 attack damage ;)) Special Ability: Switcheroo: Leather Armour, Diamond Sword (Sharpness 1) and strength 1.
Rammer: Armour: Gold Chest. Weapon: N/A. Speed 3: When walked/ran over a player, inflicts 2 hearts armour, regardless of the armour. Special Ability: Takes nearest players weapon and can be able to use it for 7 seconds. Gives back after.
I feel that this could be a voting thing for paintball, as it is along the same lines.
Thanks.
Younis_23_12_ :D Have a great day :)
2 teams of 6, 30 ghast spawners, who can get the most? PvP'ing with other team is ALLOWED. 2 lives, 7.5 minutes max. Finish when all team is dead, or when time is up.
The Arena:
Something with traps, lava, that type of stuff ;)
Kits:
Archer: Infinity Bow, arrow, Chain Chest & Rest Leather. special ability: Melee Bow, gives Sharpness 5 on bow for 15 seconds, 10 second regenerating time.
Swordsman: Diamond Sword, Leather Armour Dyed cyan/light blue. Special Ability: Increase of Armour (Prot 2 Chain) But decreased sword (Iron.)
Grenadier: Snowballs (acting as grenades, centre with a damage of 15 hit points, losing 2 hit points per block away at detonation, Chain Armour, Stick with Sharpness Two. (2.5 Attack Damage.) Special Ability: Rapid Fire, lower damage grenades.
Tank: Iron Armour, Stick with Sharp 3 (3.75 attack damage ;)) Special Ability: Switcheroo: Leather Armour, Diamond Sword (Sharpness 1) and strength 1.
Rammer: Armour: Gold Chest. Weapon: N/A. Speed 3: When walked/ran over a player, inflicts 2 hearts armour, regardless of the armour. Special Ability: Takes nearest players weapon and can be able to use it for 7 seconds. Gives back after.
I feel that this could be a voting thing for paintball, as it is along the same lines.
Thanks.
Younis_23_12_ :D Have a great day :)