Minecraft PC IP: play.cubecraft.net

Younisco

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May 13, 2014
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The Objective:
2 teams of 6, 30 ghast spawners, who can get the most? PvP'ing with other team is ALLOWED. 2 lives, 7.5 minutes max. Finish when all team is dead, or when time is up.

The Arena:
Something with traps, lava, that type of stuff ;)

Kits:
Archer: Infinity Bow, arrow, Chain Chest & Rest Leather. special ability: Melee Bow, gives Sharpness 5 on bow for 15 seconds, 10 second regenerating time.

Swordsman: Diamond Sword, Leather Armour Dyed cyan/light blue. Special Ability: Increase of Armour (Prot 2 Chain) But decreased sword (Iron.)

Grenadier: Snowballs (acting as grenades, centre with a damage of 15 hit points, losing 2 hit points per block away at detonation, Chain Armour, Stick with Sharpness Two. (2.5 Attack Damage.) Special Ability: Rapid Fire, lower damage grenades.

Tank: Iron Armour, Stick with Sharp 3 (3.75 attack damage ;)) Special Ability: Switcheroo: Leather Armour, Diamond Sword (Sharpness 1) and strength 1.

Rammer: Armour: Gold Chest. Weapon: N/A. Speed 3: When walked/ran over a player, inflicts 2 hearts armour, regardless of the armour. Special Ability: Takes nearest players weapon and can be able to use it for 7 seconds. Gives back after.

I feel that this could be a voting thing for paintball, as it is along the same lines.

Thanks.
Younis_23_12_ :D Have a great day :)
 

Maceshank

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Jul 28, 2014
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I think it would be a great expansion to cubecraft and would help alot. Or (this wouldnt be as fun) you could just make a skywars map of it
 

Younisco

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May 13, 2014
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So like ctf
Capture the Flag is where you capture the flag, this is just killing Ghasts and people MWHAHAHAHHHAHAHA ...
I tend not to read game ideas
/cri
I think it would be a great expansion to cubecraft and would help alot. Or (this wouldnt be as fun) you could just make a skywars map of it
This is a nene game, not a skywars map.
The rammer class sounds interesting. I think the game could be a little more interesting, but it's a good start; it has some cool potential.
I'm starting to think of more, unique classes, thanks anyways ;)
 

Tacosbefriends

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Y'know what might be fun is to give all classes resistance V and remove the death part of the game, then give every class ways to screw over the other team. For instance...

Swordsman could get two swords: One sword has knockback III, one sword has normal enchantments
Archer could get explosive arrows that launch players
Grenadier gets flashbangs that blind the other team
Tank's "switcheroo" skill could be swapped out for armor with knockback resistance, giving that class something of a defense against other classes
Rammer could get a special attack that stuns entities/other players

If I understand the game right, whatever team gets the most ghast kills wins. Making PvP a big aspect of this game would just make it feel like yet another "kill the other team" game like SG, Skywars, Paintball, SCB, or UHC. Making the teams unable to die but able to be blinded/poisoned/set on fire/stunned/stolen from/knocked back gives a kind of fun twist to the game. Just an idea.
 
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Younisco

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May 13, 2014
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Y'know what might be fun is to give all classes resistance V and remove the death part of the game, then give every class ways to screw over the other team. For instance...

Swordsman could get two swords: One sword has knockback III, one sword has normal enchantments
Archer could get explosive arrows that launch players
Grenadier gets flashbangs that blind the other team
Tank's "switcheroo" skill could be swapped out for armor with knockback resistance, giving that class something of a defense against other classes
Rammer could get a special attack that stuns entities/other players

If I understand the game right, whatever team gets the most ghast kills wins. Making PvP a big aspect of this game would just make it feel like yet another "kill the other team" game like SG, Skywars, Paintball, SCB, or UHC. Making the teams unable to die but able to be blinded/poisoned/set on fire/stunned/stolen from/knocked back gives a kind of fun twist to the game. Just an idea.

All worthy ideas, better than mine tbh. And I sorta like the double objective, like having you killing Ghasts and people, but having only one to focus on. Just by me explaining that, I am tipping over to your idea, normally, my way of checking if things are logical, if it takes more than 4 lines, it's illogical. XD
 

KoningKiwi

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Aug 28, 2014
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www.wikipedia.org
The Objective:
2 teams of 6, 30 ghast spawners, who can get the most? PvP'ing with other team is ALLOWED. 2 lives, 7.5 minutes max. Finish when all team is dead, or when time is up.

The Arena:
Something with traps, lava, that type of stuff ;)

Kits:
Archer: Infinity Bow, arrow, Chain Chest & Rest Leather. special ability: Melee Bow, gives Sharpness 5 on bow for 15 seconds, 10 second regenerating time.

Swordsman: Diamond Sword, Leather Armour Dyed cyan/light blue. Special Ability: Increase of Armour (Prot 2 Chain) But decreased sword (Iron.)

Grenadier: Snowballs (acting as grenades, centre with a damage of 15 hit points, losing 2 hit points per block away at detonation, Chain Armour, Stick with Sharpness Two. (2.5 Attack Damage.) Special Ability: Rapid Fire, lower damage grenades.

Tank: Iron Armour, Stick with Sharp 3 (3.75 attack damage ;)) Special Ability: Switcheroo: Leather Armour, Diamond Sword (Sharpness 1) and strength 1.

Rammer: Armour: Gold Chest. Weapon: N/A. Speed 3: When walked/ran over a player, inflicts 2 hearts armour, regardless of the armour. Special Ability: Takes nearest players weapon and can be able to use it for 7 seconds. Gives back after.

I feel that this could be a voting thing for paintball, as it is along the same lines.

Thanks.
Younis_23_12_ :D Have a great day :)

Sounds cool :)
 
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Maceshank

Dedicated Member
Jul 28, 2014
1,048
350
158
24
Oslo, Norway.
Y'know what might be fun is to give all classes resistance V and remove the death part of the game, then give every class ways to screw over the other team. For instance...

Swordsman could get two swords: One sword has knockback III, one sword has normal enchantments
Archer could get explosive arrows that launch players
Grenadier gets flashbangs that blind the other team
Tank's "switcheroo" skill could be swapped out for armor with knockback resistance, giving that class something of a defense against other classes
Rammer could get a special attack that stuns entities/other players

If I understand the game right, whatever team gets the most ghast kills wins. Making PvP a big aspect of this game would just make it feel like yet another "kill the other team" game like SG, Skywars, Paintball, SCB, or UHC. Making the teams unable to die but able to be blinded/poisoned/set on fire/stunned/stolen from/knocked back gives a kind of fun twist to the game. Just an idea.
I think it would be a pretty fun game to play and I like the idea of resistance V and all of the kits could be kind of like you said
 

Younisco

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May 13, 2014
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What I have in mind that everyone would go crazy and not care about the objective, and would just go and kill others. As it is in paintball, that only few players captures the flag..
They would die faster, won't they?
A spoon weapon.
Or spoon kit
Spoon Kit - Iron Helmet & Light Gray Leather armour. Weapon: Iron Sword w/ Looting. Special ability: everytime you inflict 2 hearts, you heal .5 a heart (this is a joke...)
 
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