Duels is a competitive gamode, which main point is to kill the enemy to win.
For winning one match you get only 10 experience and 5 points, which may be a decent reward for really low level players(1-20).
However for higher level players the reward is so small, that it can’t motivate them to play for more than 10 minutes straight.
I suggest a win streak system, which will increase the reward for winning a match after a certain streak.
But if you die, then you lose your progress.
For exsample:
10 wins-2x the normal rewards
25wins-3x the normal rewards
50 wins-4x the normal rewards
Both positive and negative feedback is welcome.
For winning one match you get only 10 experience and 5 points, which may be a decent reward for really low level players(1-20).
However for higher level players the reward is so small, that it can’t motivate them to play for more than 10 minutes straight.
I suggest a win streak system, which will increase the reward for winning a match after a certain streak.
But if you die, then you lose your progress.
For exsample:
10 wins-2x the normal rewards
25wins-3x the normal rewards
50 wins-4x the normal rewards
Both positive and negative feedback is welcome.