I have nothing against new 30d subscriptions as long as you'll spend those money on improving quality of sentinel & moderation:
1. Kick players with constant abnormal ping.
There's 2 types of artificial lag:
Ping Spoofer/Disabler - some clients attempt to "disable" sentinel by faking ping to abnormal amounts of 1000ms-10000ms so player will be able to use modules like reach and velocity while not actually being laggy.
Net Skipper/Clumsy - delays packets sent by player to achieve legitimate reach and less KB with high ping.
Simply add a check if player is constantly playing on 500ms+ because 1. Even if AS player is connected to EU and vice versa the maximum ping will be around 300ms to 350ms, same with people from South America playing on NA. 2. Lag spikes don't last long so it's obvious when someone just keeps lagging themselves artificially.
2. Don't allow VPN.
Because of how garbage account system on bedrock is you can get infinite ALTs to cheat on for absolutely free. After a ban sentinel does ban your IP until your network ban expires though it can be easily bypassed using VPN and a new account. Servers like Hive and Divinity don't allow players to connect with VPN and I'm pretty sure it makes cheating harder. Personally I'm using Cloudflare WARP because my ISP is pretty bad in terms of giving me low ping so I think software like Exitlag etc. should still be allowed as long as they don't completely change your IP.
3. Regarding forum reports moderation.
If sentinel fails to detect cheats you can always record a player cheating and make a forum report, except it may take up to 3 days for that report to get reviewed by moderators and that's kind of expected because they're basically volunteers. Just pay them at least something, because they're not paid some of them are selling unbans to players.
I'm pretty sure that you'll get a lot of money from those monthly subscriptions so at least spend some of them on improving sentinel and paying your moderators.
1. Kick players with constant abnormal ping.
There's 2 types of artificial lag:
Ping Spoofer/Disabler - some clients attempt to "disable" sentinel by faking ping to abnormal amounts of 1000ms-10000ms so player will be able to use modules like reach and velocity while not actually being laggy.
Net Skipper/Clumsy - delays packets sent by player to achieve legitimate reach and less KB with high ping.
Simply add a check if player is constantly playing on 500ms+ because 1. Even if AS player is connected to EU and vice versa the maximum ping will be around 300ms to 350ms, same with people from South America playing on NA. 2. Lag spikes don't last long so it's obvious when someone just keeps lagging themselves artificially.
2. Don't allow VPN.
Because of how garbage account system on bedrock is you can get infinite ALTs to cheat on for absolutely free. After a ban sentinel does ban your IP until your network ban expires though it can be easily bypassed using VPN and a new account. Servers like Hive and Divinity don't allow players to connect with VPN and I'm pretty sure it makes cheating harder. Personally I'm using Cloudflare WARP because my ISP is pretty bad in terms of giving me low ping so I think software like Exitlag etc. should still be allowed as long as they don't completely change your IP.
3. Regarding forum reports moderation.
If sentinel fails to detect cheats you can always record a player cheating and make a forum report, except it may take up to 3 days for that report to get reviewed by moderators and that's kind of expected because they're basically volunteers. Just pay them at least something, because they're not paid some of them are selling unbans to players.
I'm pretty sure that you'll get a lot of money from those monthly subscriptions so at least spend some of them on improving sentinel and paying your moderators.