Hello guys, i have returned to make a thread once again
A couple years ago, we had a series of threads called Behind the Cube:
These threads would go into detail on a certain topic behind the scenes of cubecraft. They would usually be on topics currently alive in the community, or right after updates to their respective games. The first of these came amid a time when cube was overall increasing their transparency and communication with the community, which has since dropped again.
After 7 of these type of threads, over about 1,5 years, they suddenly stopped, which to me felt like a shame. That's why I was very happy to log on to the forums today and see the new Skyblog thread. It was, as far as I have been able to tell, the first look behind the scenes since the last of the Behind the Cube's, although it wasn't as in-depth as they used to be.
I think it would be a good idea to bring back the even more in-depth Behind the Cubes, about whatever topics feel relevant at the time. Just like before they don't have to come often, every couple months is fine. It's just an easy way to connect to the community, be transparent with them, and inform them about your thought processes, struggles, etc. Cube was improving really well on the whole transparency critique a couple years ago, and it's sad to see most - if not all - of that has disappeared again.
A couple years ago, we had a series of threads called Behind the Cube:
Feelin' Lucky (about Lucky Islands)
Sentinel (never gonna guess this one)
Build Server (about the process behind creating new maps)
Matchmaking Madness (about how cube matchmaking works)
Mr. Worldwide (about how the regions work)
Magic & Mayhem (about the process behind creating the seasonal game magic & mayhem)
Helper Trial, Recruitment and more (about how being and becoming a helper works)
Sentinel (never gonna guess this one)
Build Server (about the process behind creating new maps)
Matchmaking Madness (about how cube matchmaking works)
Mr. Worldwide (about how the regions work)
Magic & Mayhem (about the process behind creating the seasonal game magic & mayhem)
Helper Trial, Recruitment and more (about how being and becoming a helper works)
After 7 of these type of threads, over about 1,5 years, they suddenly stopped, which to me felt like a shame. That's why I was very happy to log on to the forums today and see the new Skyblog thread. It was, as far as I have been able to tell, the first look behind the scenes since the last of the Behind the Cube's, although it wasn't as in-depth as they used to be.
I think it would be a good idea to bring back the even more in-depth Behind the Cubes, about whatever topics feel relevant at the time. Just like before they don't have to come often, every couple months is fine. It's just an easy way to connect to the community, be transparent with them, and inform them about your thought processes, struggles, etc. Cube was improving really well on the whole transparency critique a couple years ago, and it's sad to see most - if not all - of that has disappeared again.