Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
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Ellie Williams

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Jan 6, 2016
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Isn't that the plugin that you load into your friend's server to make it lag to death?
You can limit the number of entities it spawns. A single entity above a hacker's head is enough to make his head constantly lock up (unless something comes closer).
Another suggetion... *YAwn* that yet AGAIN suggests to add bots. There are major flaws with this system, and let's be honest "you" haven't been thinking it, Mineplex has it.
Who cares if Mineplex has it?
 

betty's oldies

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You can limit the number of entities it spawns. A single entity above a hacker's head is enough to make his head constantly lock up (unless something comes closer).

Who cares if Mineplex has it?
Because that means Mineplex has stepped up its game from being a "hacker haven" to a better server. Also, kill aura can be configured to lock onto players or mobs only depending on the client.
 

Ellie Williams

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Because that means Mineplex has stepped up its game from being a "hacker haven" to a better server. Also, kill aura can be configured to lock onto players or mobs only depending on the client.
Okay. But do non-premiums still have to wait an eternity before entering a server? And are their builds still horrible? And have their other aberrations been rectified?
 
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